"Ray-tracing would not overtake rasterization" -Ku

It's not exactly new but what do you guys make of this?

Kurt Akeley said that ray-tracing would not overtake rasterizers in his lifetime. looked at other claims: Volume Rendering will overtake geometry (Jim Kajiya, 1991), and IBR will replace 3D rendering. What happens it that the raster/texel engine adapts to absorb those techniques. Half of the NV30 is occupied with the depth buffer and the texture sampling to achieve that.

http://www.siggraph.org/conferences/reports/s2002/tech/panels1.html
 
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