Ratchet & Clank: Rift Apart [PS5]

Discussion in 'Console Gaming' started by jayco, Jun 12, 2020.

  1. chris1515

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  2. pjbliverpool

    pjbliverpool B3D Scallywag
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    Haha shamelessly jumping on the bandwagon there... can't say I blame them really but it's a little transparent.
     
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  3. PSman1700

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    Going for the 30fps mode now, could be 'between the ears' or i just want the best possible graphics experience on the first day. Very intense start to begin a game with..... Im abit impatient i want to discover more planets :p
    Particle effects (and their details) are amazing aswell.
     
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  4. Karamazov

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    They should have written RDNA 1.9 for the fun and see the internet meltdown.
     
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  5. snc

    snc
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    checked it, definitly 60 rt mode is way to go tough I see more shimering on ratchet face fur vs fidelity when camera is not very close (btw great lod transition)
     
  6. rabidrabbit

    rabidrabbit A Reformed Member
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    Same. After completing 1st time, I'll switch to RT 60 fps mode to max out weapons and trophies.
    Though the PS4 R&C 60fps update did feel sooo good compered to 30fps that I might revisit planets during 1st playthrough and switch to performance mode.
     
  7. PSman1700

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    I dont notice the 30fps that much, its just very well done (better then most other 30fps games on console so far), that and im standing still alot. Il take 60fps later, right now i want the best possible graphics to not miss anything out and see what the best graphics on console are all about.
     
  8. Recop

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    From what i've seen, the game looks good enough to me. They really improved the reflections, they look quite good now. Even the water looks decent finally.

    We reached a point where the games simply look good, even though i still don't see a huge leap compared to the previous gen, but they fixed the most important issues : aliasing, lod, geometry, etc.

    My only small disappointment is that the game is not locked at 4K on PS5.

    Also, the background can look rather blurry sometimes. I don't know if it's an artistic choice or a technical limitation :
    https://www.gamersyde.com/video_ratchet_clank_rift_apart_prologue_ps5_4k_-45847_en.html (from 21min53)
     
    #648 Recop, Jun 11, 2021
    Last edited: Jun 11, 2021
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  9. chris1515

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    You can disable the depth of field in the menu.

    EDIT:
     
    #649 chris1515, Jun 11, 2021
    Last edited: Jun 11, 2021
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  10. iroboto

    iroboto Daft Funk
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    business as usual then ;)

    Never miss opportunities to rep your hardware when something good happens. Unless your blackberry and decide to not market the fact that POTUS has a custom BB.
     
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  11. chris1515

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    [​IMG]

    [​IMG]

    [​IMG]
     
    #651 chris1515, Jun 11, 2021
    Last edited: Jun 11, 2021
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  12. B-Nice

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    It’s been sat on my hard drive for a week just taunting me.

    You guys pictures are killing me but still got an hour of work to endure.
     
  13. chris1515

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  14. Recop

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    If it's only depth of field, then i have no major complaints about the game graphics.
     
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  15. chris1515

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    You can disable film grain/chromatic aberration too.
     
  16. Silent_Buddha

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    That is absolutely fantastic that console games are starting to get some level of PC customization of settings. The inability to turn of the effects that I absolutely hate in game (DOF, Motion Blur, Film Grain, etc.) is one of the reasons I stopped playing games on console. This is a good sign, if all developers start to do this, then it's one less thing that makes consoles unappealing to me as a gaming platform.

    Good job, Insomniac!

    Regards,
    SB
     
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  17. pjbliverpool

    pjbliverpool B3D Scallywag
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    Nah they're just getting a head start on implementing features for the upcoming PC release... j/k :runaway::runaway::runaway:
     
  18. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    Aye, aiming was definitely, noticeably worse in 30fps. I would've preferred a 3 tier solution with a lower resolution RT60 mode like Insomniac have settled on - and in future, if resolution is all I need to sacrifice for RT60, I think that'll be my default, especially given the current quality of reconstruction - but I still really enjoyed a playthrough with RT.

    I'd already completed it at 30fps on the PS4Pro and already knew I loved it. Making that my first ray traced game was satisfying in how much it fit the aesthetic that I already loved.

    R&C is a strong candidate for ray traced game two. But I'm not buying at £70. I can wait.
     
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  19. Karamazov

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    damn am I unlucky ? already two bugs on my first play :lol2:



     
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  20. Silent_Buddha

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    Those aren't bugs, those are features that allow you to really appreciate their implementation of portal technology. :p

    Regards,
    SB
     
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