Ratchet & Clank: Rift Apart [PS5]

Discussion in 'Console Gaming' started by jayco, Jun 12, 2020.

  1. Arwin

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    I just installed the PS4 game on PS5 so it is running at 60fps (very nice). But I see quite a big difference with the new footage, lighting, detail, amount of objects, foliage, animation, etc. Look forward to playing this game, also with the new controller feedback.
     
  2. Karamazov

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    what i like is that it's one of the few first next gen games with actual more detailed characters in polycount over last gen. the vast majority of games released so far share the exact same models between PS4 and PS5, only added res/effects/FPS.
     
  3. Arwin

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    I played this more and the 60fps is really nice I have to say. Also there are some very rare video cutscenes that now look really bad in comparison to the 4k60 gameplay.
     
  4. techuse

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    I think the jump from PS4 Ratchet title is pretty big.
     
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  5. Nesh

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    I am really curious how they are making this fur in real time in the game.
     
  6. vspectra

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    Yep. The models, lighting, and shading upgrade is super nice and very noticeable.

    ps3
    [​IMG]

    ps4
    [​IMG]

    ps5
    [​IMG]
     
  7. Nesh

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    the difference is HUGE! That fur, that lighting! Those materials, those crazy tiny details!!
     
  8. Karamazov

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    way higher poly models, just looking at his "hat" thing on his head for example.
     
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