..because the other thread got locked. Please guys, can we keep this one clean?
Alright, then.
I figured I would just post a bunch of information and maybe media as screens/video start to emerge.
Heres Bryan Intihar's (of EGM) blog on some R&CF info.
http://www.1up.com/do/blogEntry?bId=7936612&publicUserId=5443146
Insomniac's Full Moon Podcast where they will frequently talk about updates on the game they are making:
http://www.insomniacgames.com/podcast/podcast.php
Some more info taken from EGM (via neogaf):
If you want to see the screens, you can download the new EGM for free here:
http://www.zinio.com/delivery?issn=1058-918Xd&of=PI1&bd=1&rf=eb_2005
but please don't post pictures of it, I'm sure on the rules against that. But the magazine is completely free for download there.
edit (march11th):
Screens (non scans) have shown up, although pretty small.
edit (march 16):
Official trailer:
http://gamevideos.com/video/id/10000
Alright, then.
I figured I would just post a bunch of information and maybe media as screens/video start to emerge.
Heres Bryan Intihar's (of EGM) blog on some R&CF info.
http://www.1up.com/do/blogEntry?bId=7936612&publicUserId=5443146
hit the link for some pretty cool artwork.The game engine: This is all tech that developer Insomniac created themselves (which they adapted/refined from working on Resistance). So the folks who thought this was an engine that Insomniac borrowed from Naughty Dog (of Jak fame)--you're dead wrong.
The frame rate: In the demo we saw, the game ran at 45 frames per second (most next-gen games are still only doing 30), but Insomniac is shooting for the super-smooth 60. I suspect they'll make it since the game isn't due until this fall (the fact that Tools of Destruction is already running at 45 is pretty damn impressive).
The space combat: I mentioned this a bit in our cover story, but I really didn't go into much detail. Tools of Destruction will see the return of space combat, which to me felt very much like a Star Fox level. You're on rails, yet the backdrops were pretty damn amazing, as one section had Ratchet navigating through this enormous asteroid field (think Star Wars Episode II) while dodging enemy fire. I suspect you'll encounter this type of gameplay whenever you travel from planet to planet.
Ratchet's love interest: Well, maybe he has one. See, along the way Ratchet and Clank team up with a female lombax named Talwyn who's searching for her papa.
The environments: The screenshots in our cover story were all taken from the Kerchu City level (and just to reiterate--yes, the game really does look as good as those screenshots). But we also got to check out some other interesting backdrops, including:
Insomniac's Full Moon Podcast where they will frequently talk about updates on the game they are making:
http://www.insomniacgames.com/podcast/podcast.php
Some more info taken from EGM (via neogaf):
- 2x larger worlds than the PS2 games
- Can handle 15 enemies onscreen now (PS2 versions topped out at 10), maybe more with optimization
- Tornado launcher weapon launches tornadoes whose path can be controlled with sixaxis tilt while you can still move Ratchet with left analog. Not discussed in the article, but can you imagine how this weapon might evolve if they bring back the weapon leveling system from the later games?
- On that note there is absolutely no mention of RPG elements in this game, nor indication of leaving them out either
- Said they were returning to the gameplay balance of the earlier games, 60/40ish action shooting vs. platforming
- There will be spaceship battles, and they will return to the arcade style of the first game, rather than the wannabe Colony Wars/Wing Commander sequences of Going Commando.
- Rail gliding levels will be back for the first time since Going Commando. The article doesn't say if the rail gliding or spaceship sections will use motion control, although it would be nice.
- Competitive online multiplayer is in the air and may not be included. Online co-op is more likely, but not 100% confirmed.
- Captain Quark will return, and will be the only returning supporting character.
If you want to see the screens, you can download the new EGM for free here:
http://www.zinio.com/delivery?issn=1058-918Xd&of=PI1&bd=1&rf=eb_2005
but please don't post pictures of it, I'm sure on the rules against that. But the magazine is completely free for download there.
edit (march11th):
Screens (non scans) have shown up, although pretty small.
edit (march 16):
Official trailer:
http://gamevideos.com/video/id/10000
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