Qualcomm: GPU Architecture Modeling Engineer

Discussion in 'Industry Jobs' started by ifreereg, Apr 3, 2013.

  1. ifreereg


    Apr 3, 2013
    Likes Received:
    Job Function
    As a member of our Graphics System team, you will help to create the
    simulator of our next generation graphics core for wireless devices. In this
    position, you will be responsible for development of the architecture
    design using advanced modeling methodologies. You are expected to understand
    the design and implementation, define the development scope, develop the
    algorithm for some functional blocks, and verify the correctness of the
    design. You will be working with architects, designers, driver, and compiler
    teams to accomplish your tasks.

    Solid understanding of computer architecture and graphics (e.g., DirectX &
    Strong C/C++ programming language experience
    SystemC and TLM experience are desirable
    Good debugging and problem solving skills
    Practical scripting skills (e.g., Perl/Python or equivalent)
    Agile development methodology experience is preferable
    Verilog/Vera/SystemVerilog experience is a plus
    Good communication skills and ability & desire to work as a team player

    Educational Requirements
    Master's degree in Computer Science/Electrical Engineering required.
    Doctorate degree in Computer Science/Electrical Engineering preferred.

    Contact: bzhang@qti.qualcomm.com

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.