http://www.noctemware.com/q3ce.html
Around 5fps since it's running in software however:
Around 5fps since it's running in software however:
The game runs slowly due to the lack of any available hardware acceleration. If you would like to see a hardware accelerated version, petition ATI to release it's handheld sdk to the public, since most of the phones out there have the ATI Imageon chip in them. This binary is built with the Hybrid Rasteroid non-commercial OpenGL ES implementation, which looks excellent, but the game pushes it a bit too hard for true playability. NVIDIA has released a hardware OpenGL-ES implementation, which should work with Q3CE, but I haven't tried it, due to a lack of a device on-hand that has an NVIDIA chip in it. If NVIDIA wanted to send me one, I'd be glad to make sure it worked for them