PVR to Bring Console Quality Gaming to Mobiles

Discussion in 'Console Technology' started by Ailuros, Sep 1, 2004.

  1. Ailuros

    Ailuros Epsilon plus three
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  2. Fox5

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    Was it ok for you to post that 2nd link?
     
  3. Kristof

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    GRIN 8) Its part of the PR Text so yes its ok to repeat that link.

    K-
     
  4. Evil_Cloud

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    What generation of console graphics is the question. ;)
     
  5. Fox5

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    I'm guessing dreamcast.
     
  6. sunscar

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    Some of it looks even less than DreamCast era quality, maybe Nintendo 64-ish.

    Later

    Iridius Dio
     
  7. Simon F

    Simon F Tea maker
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    It's probably slightly more than dreamcast - but I think some of the games ports were done rather quickly so they aren't showing off the best features.
     
  8. hey69

    hey69 i have a monster
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    don't you want to make a write/delete protection on that site?
     
  9. Fafalada

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    Game ports? Is there any game media? All I see is a bunch of demo screens. :(
     
  10. Simon F

    Simon F Tea maker
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    Hmmm "account disabled". I think someone has already responded.
     
  11. Simon F

    Simon F Tea maker
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    "Tony Hawks" I think.
     
  12. Fafalada

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    Oh, that one we've seen back in Spring already(same shots even) - I thought there may have been something new shown since you said "ports" as in multiple :p
     
  13. Simon F

    Simon F Tea maker
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    I'm not an authority on the subject - I don't work in devrel.
     
  14. Ailuros

    Ailuros Epsilon plus three
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  15. sunscar

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    Those are from tech demos though. Not really representative of what the hardware can actually do under practical in-game strain. The early "in-game" stuff I was seeing was dog-ugly, so there's where my comment on N64-ish came from. I'll see if I can find the images for that though.


    Later


    Iridius Dio


    Edit: I found it, it's on the FTP site posted at the top of the page... It's just the Tony Hawk port, so you may just want to never mind my N64 reference, but still I wouldn't say any better than the DC. Quick question though. Do we have actual specifications on this tech, or do we have developers beating around the bush because the numbers really aren't up to scratch in correlation to their quote of bringing console quality gaming to handhelds?
     
  16. Teasy

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    Low end MBX:

    No vertex shader
    1M tris
    100mpixel/s

    High end MBX:

    Vertex shader
    4M tris
    350mpixels/s
    Free anti-aliasing

    So the low end model is similar to Dreamcast and the high end one is well beyond that (especially considering the small screens these chips will be used on).
     
  17. Evil_Cloud

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    what's the use in having console quality graphics, when you don't have console quality gameplay? ;)
     
  18. Farid

    Farid Artist formely known as Vysez
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    On tonyh_2_logos.bmp, it seems that it lacks texture perspective correction on the ceiling.
    Is that a software or hardware issue? In this case, of course.
     
  19. hey69

    hey69 i have a monster
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    cool cause i managed to "accidentily" delete a file :oops:
     
  20. sunscar

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    Alright, that's more like it, some specs. The high-end is a little higher in geometry, but what are we talking about in an actual gaming environment? How much of that power can it maintain?

    Guess that really depends largely on the CPU coupled with the device, CPU/GPU dependancies, engine design, and concern for power consumption. Could be interresting though, to say the least.



    Later

    Iridius Dio
     
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