Post your NV40 preview predictions

Discussion in 'Pre-release GPU Speculation' started by Nick Spolec, Apr 12, 2004.

  1. Hellbinder

    Banned

    Joined:
    Feb 8, 2002
    Messages:
    1,444
    Likes Received:
    12
    Please... Give me a break. :roll:

    Does it still have Inferior AA or not. Were the settings the same or Not. If something is true its true its got nothing to do with you not liking it or not. If you dont like someone stating the facts then you are the one with the fanboy issue not me.

    And while i am at it, it is STILL TRUE that ATi's 2x FSAA is roughly the same and actually better in many cases than Nvidias 4x AA. Which still has nothing to do with Fanboyism.
     
  2. surfhurleydude

    Newcomer

    Joined:
    Jan 25, 2003
    Messages:
    176
    Likes Received:
    0
    Take a look at the screen shots and put them each in two different full screen IE boxes... nVidia's 4xAA looks pretty much near the same damn thing as ATi's 4xAA... And after sitting there examining it for 5 minutes to come up with that conclusion, I now believe that it's most likely not going to make a difference in the actual games... For all intents and purposes, they are now even in my book.
     
  3. bloodbob

    bloodbob Trollipop
    Veteran

    Joined:
    May 23, 2003
    Messages:
    1,630
    Likes Received:
    27
    Location:
    Australia
    So effectively it is capped at 60 fps though personally I would prefer to have a 16.7 ms delay and for carmack to damn well interpolate the position vectors it would be damn close enough to being accurate and look much better.
     
  4. Hellbinder

    Banned

    Joined:
    Feb 8, 2002
    Messages:
    1,444
    Likes Received:
    12
    I was only trying to state that some of the benchmarks did have the same settings. I said nothing at all about the cause of the scores in question.

    I guess you can really decide just how much it is CPU limited when the R420 scores are shown. Then it will be known for sure how to judge the score ;)
     
  5. zsouthboy

    Regular

    Joined:
    Aug 1, 2003
    Messages:
    563
    Likes Received:
    9
    Location:
    Derry, NH
    It seems that a whole bunch of games are CPU limited (even by this generation of GPUs)... what we need, is a more efficient way of running game engines.

    Someone should invent a Game Processing Unit (Game -PU for short)for helping out our poor CPUs!

    :lol:
     
  6. Hellbinder

    Banned

    Joined:
    Feb 8, 2002
    Messages:
    1,444
    Likes Received:
    12
    I dont know that everyone would agree with that. But, In fairness i will take back my statement about AA for now.
     
  7. plat

    Newcomer

    Joined:
    Apr 8, 2004
    Messages:
    88
    Likes Received:
    0
    with the iq tests most of the screens weren't even taken at the same exact spot :?
     
  8. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,990
    Likes Received:
    3,529
    Location:
    Winfield, IN USA
    Hey, I am NOT saying it is right or wrong...that's Brent's call, it's his review.

    I was just saying my initial impressions. I'm guessing Brent found the highest possible playable settings for each card and benched 'em like that, I'm reserving any judgements until I read the actual review.

    I'm just glad about the NDA info, now I can go to sleep tonight! ;)
     
  9. Rican

    Newcomer

    Joined:
    Apr 14, 2004
    Messages:
    51
    Likes Received:
    0
    Location:
    Puerto Rico
    i looked at the pics and i think the nv 40 and ati's look the same to me no major diference in image quality
     
  10. surfhurleydude

    Newcomer

    Joined:
    Jan 25, 2003
    Messages:
    176
    Likes Received:
    0
  11. bloodbob

    bloodbob Trollipop
    Veteran

    Joined:
    May 23, 2003
    Messages:
    1,630
    Likes Received:
    27
    Location:
    Australia
    Rofl dude they look like frigging 32x AA in most cases because of the high degree of blurring by the lossy compression if you look at the other picture. One of the components in Jpeg is ALWAYS( by default ) sub sampled at half the verticle and horizontal resolution so no matter what you will always get bluring in the picture even if you set it to minimal compression level ( well this is with the default compression set up and those pictures are doing 2x2 1x1 1x1 YCbCr sub sampling ). Now if you zoom the original ( using nearest filtering ) with a power of 2 greater then 0 then your sub sampling won't sample across multiple pixels from the original image so its not really a problem their.
     
  12. reever

    Newcomer

    Joined:
    May 17, 2003
    Messages:
    131
    Likes Received:
    0
    Look at the ground in those 2 shots, why is Ati shinier than the 6800?

    Unless ATI makes their AA better, which they probably will, even if its just a little bit
     
  13. surfhurleydude

    Newcomer

    Joined:
    Jan 25, 2003
    Messages:
    176
    Likes Received:
    0
    Dude look at the rest of the pictures, there is clearly a difference between GF FX 5950 screens and Radeon 9800 XT screenshots, but the 6800 and 9800 XT screen shots are almost exactly the same.
     
  14. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,990
    Likes Received:
    3,529
    Location:
    Winfield, IN USA
  15. kofman

    Newcomer

    Joined:
    Apr 13, 2004
    Messages:
    11
    Likes Received:
    0
    nvidia definitely improved their AA ....

    having said that, ATI's 4xAA mode still looks better (take a look at the UT2k4 blowup shots)
     
  16. Waltar

    Newcomer

    Joined:
    Nov 7, 2003
    Messages:
    130
    Likes Received:
    0
    Location:
    trapped inside Jen-Hsun Huang's basement
    It literally is the exact same thing. You have to be one of the biggest nitpicking morons to actually find a difference between the two. And it's FAR from true that ATi's 2x looks anywhere near nvidia's RGM 4x. You'd again, have to be a biased idiot who posts text based garbage nightly preaching the same retardation.

    You are literally Chalnoth but twice as bias, which is REALLY saying something.


    Find differences in these two, and make sure you note them as much as possible.


    http://mbnet.fi/elixir/NV40/10817474486qLMOmeutS_5_1_l.jpg
    http://mbnet.fi/elixir/NV40/10817474486qLMOmeutS_5_3_l.jpg
     
  17. plat

    Newcomer

    Joined:
    Apr 8, 2004
    Messages:
    88
    Likes Received:
    0
    can you explain why? the only difference i can see is that they are taken from 2 different spots :?

    edit: actually i see something different with the smoke under the stairs, but which one is correct?
     
  18. galperi1

    Newcomer

    Joined:
    Feb 11, 2003
    Messages:
    39
    Likes Received:
    0
    just wondering... if these are the default settings in the control panel

    /removed link

    and the RAM is actually only rated @ 500Mhz as seen here

    /removed link

    does this lend to that they are factory overclocking those RAM chips by 50Mhz with the addition of that monstrous heatsink??
     
  19. Starborn

    Newcomer

    Joined:
    Apr 14, 2004
    Messages:
    3
    Likes Received:
    0
    Agreed on the AA. Nvidia have really improved here, still ati have a slight edge on 4x and 6x imho. Maybe its the gamma correction? Does nv40 have gamma correct AA?
     
  20. Sxotty

    Legend

    Joined:
    Dec 11, 2002
    Messages:
    5,496
    Likes Received:
    866
    Location:
    PA USA
    To be honest I think there is something weird with the AA shots, here is why.

    The flight sim shots look the same, and certain other ones do as well, but certain ones the R3xx AA does look better IMHO. In any case HB please relax learn to appreciate all good things and not your specific lame infatuation with ATI.

    edit:

    By the way the character is "breathing" so the gun is moving and the lights are pulsating it makes it look quite different in those other shots perhaps that has something to do with it.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...