Perfect Dark Zero Developer Interview

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Some insight into the upcoming PDZ for X360, which has little info available about it:
http://www.xbox.com/en-US/games/p/perfectdarkzero/developerinterview.htm

Rare said:
Rare on Perfect Dark Zero


Joanna Dark's universe is set to expand with Perfect Dark Zero™. We cornered the game's development team at Rare® and got some details on the game's A.I., vehicles, weapons, and other stealthy treats.

Xbox.com: Why a prequel?

PDZ Team: We wanted to find out more about Joanna. Where did she come from? How did she turn into this "perfect" agent? What makes her tick? Setting the game a few years prior to Perfect Dark meant we could ground the universe better and keep Jo on planet Earth. It also meant we could use weapons inspired by those in the real world, to balance against the high-tech hardware available to Jo, her allies, and enemies.

...

PDZ Team: Here are five out of the 26 weapons in the game, all of which have secondaries that add new gameplay elements to the mix.

The Phantom: The weapon of choice for stealth fanatics. It's an energy weapon with a secondary that allows you to cloak. It's a shame it needs to de-cloak to fire.

The Laptop Gun: For tacticians. Throw this down and it turns into a sentry gun that shoots at enemy players. Put it down in a clever spot to reap the rewards.

The RCP-90: For the paranoid. The secondary activates the threat detector mode, which highlights enemies (even cloaked ones) and hostile targets as red and friendlies as green. A cunning player can also use this to reprogram hostile enemy weapons such as the sentry gun.

The Shockwave Rifle: A scout's dream. It's a sniper rifle with the powerful ability to see through walls, even revealing the skeletons of enemies. Line an unsuspecting enemy up as they come 'round the corner and—blam!

The Psychosis Pistol: Loved by the truly evil. Mess with the minds of your opponents and turn enemies against each other.

Cool weapons!!!
 
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