Nappe1 said:...and everyone in the biz long enough surely must remember Commodore's legendary "paddles" ? those were definately analog controllers.
Teasy said:Not really bothered about how many obscure systems had some kind of analog controls.
Teasy said:The fact is Sony changed their controllers to add the analog stick because of Nintendo putting an analog stick on the N64 pad.
Don't get me wrong, I'm quite willing to believe that Sony looked at their nearest competition and copied it
Teasy said:Well that's all I said so...
The fact is Sony changed their controllers to add the analog stick because of Nintendo putting an analog stick on the N64 pad.
PC-Engine said:Uh, how do you know for a fact the directional controller for the Vectrex was actually analog? Did any of the Vectrex games support analogy control? If yes which one?
Most Vectrex games do not take advantage of the analog capability of the Vectrex Controller.
A. Most Vectrex games are programmed to give an all-or-nothing joystick response during gameplay...This means that you have to push the analog joystick knob so far to get a response...a digital response to your action...
3. The games which do use the variable capability of the original analog controller are few in number.
A. Analog means that you push the stick a little bit, the Vectrex console responds a little bit. You push alot and the console responds alot. Currently there are only three games that use this capability: Version 2 of Star Hawk, Hyperchase and Moon Lander. The former two are dogs, the third is brilliant!
archie4oz said:The fact is Sony changed their controllers to add the analog stick because of Nintendo putting an analog stick on the N64 pad.
I find this absurdly amusing... If the Dual Shock had been release because of the N64, why did Sony wait 2 years to do it, rather than release it with the launch of Gran Turismo?
Fox5 said:or maybe Sony wasn't sure how to integrate it into their controllers.
Ty said:Fox5 said:or maybe Sony wasn't sure how to integrate it into their controllers.
Well it's not really that hard to reverse engineer a joypad though. You simply unscrew it.
I find this absurdly amusing... If the Dual Shock had been release because of the N64, why did Sony wait 2 years to do it, rather than release it with the launch of Gran Turismo?
Don't know why it took Sony quite so long to release Dual Shock in the US. Maybe they held its release back a bit so they could release it with one of their own top analog based games (Gran Turismo). In Japan they released the Dual Shock just over a year after the N64.
Simon F said:How the hell did a thread about the Omap 3D development system get hijacked for damned game controller discussion?