Nvidia's 3000 Series RTX GPU [3050, 3060, 3070, 3080, 3090 now with TIs]

Discussion in 'Architecture and Products' started by Shortbread, Sep 1, 2020.

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  1. troyan

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    You can use it other resolutions, too. In the Boundry benchmark it is possible to use high performance with every output.
     
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  2. swaaye

    swaaye Entirely Suboptimal
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    It would be more palatable if it wasn't saddled with 10GB RAM which is insufficient even right now. I don't think enabling ROPs to allow for 12GB would be enough either. Maybe I'm expecting too much for $700 these days. Heh.
     
    #222 swaaye, Sep 25, 2020
    Last edited: Sep 25, 2020
  3. Scott_Arm

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    Are there any articles/vids comparing ultra performance vs other modes? Haven't been able to find anything.
     
  4. troyan

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  5. Scott_Arm

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  6. pjbliverpool

    pjbliverpool B3D Scallywag
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    This is awesome news. I'd thought it was restricted to 8k. Damn, every game needs to support DLSS!
     
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  7. swaaye

    swaaye Entirely Suboptimal
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    Could DLSS be useful for VR?

    Too bad it's proprietary.
     
    #227 swaaye, Sep 25, 2020
    Last edited: Sep 25, 2020
  8. pjbliverpool

    pjbliverpool B3D Scallywag
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    Yes. DLSS 2.1 now officially support VR.

    In theory games that support it could run internally at 1440p which a 3080 for example could easily manage 90fps at in current bleeding edge graphics, and then DLSS that up to 2x 4k per eye. :shock:
     
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  9. Babel-17

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    ruh-roh

    https://www.rtings.com/tv/reviews/lg/cx-oled

    Rrrrmmm?
     
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  10. trinibwoy

    trinibwoy Meh
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    From EVGA:

    During our mass production QC testing we discovered a full 6 POSCAPs solution cannot pass the real world applications testing. It took almost a week of R&D effort to find the cause and reduce the POSCAPs to 4 and add 20 MLCC caps prior to shipping production boards, this is why the EVGA GeForce RTX 3080 FTW3 series was delayed at launch.

    https://forums.evga.com/m/tm.aspx?m=3095238&p=1
     
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  11. Jawed

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    ROPs are inside the GPCs now (similar to how AMD's ROPs are inside shader arrays in RDNA), so the count of ROPs is unrelated to the count of memory channels.
     
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  12. Davros

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    #232 Davros, Sep 26, 2020
    Last edited: Sep 26, 2020
  13. swaaye

    swaaye Entirely Suboptimal
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    Sounds like that's about overclockability.
     
    #233 swaaye, Sep 26, 2020
    Last edited: Sep 26, 2020
  14. Davros

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    yes, if you count the boost clock as an overclock, some cards may not be stable at their advertised boost speed. Jayz recons companies will fix affected cards via a vbios update that reduces boost speed since its a cheap fix as opposed to the proper fix of replacing 1 or more poscaps with mlcc caps
     
  15. swaaye

    swaaye Entirely Suboptimal
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    That's an insanely stupid failure on the part of the card vendors. If it's legit and there's not just a batch of defective first run cards. My two replacement Pascal cards say hi. ;)
     
  16. pharma

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    Here's one guy who did not have any problems using a quadro driver (460.20). He says it overclocks and boost perfectly above 2ghz.
    He noticed the same with the new driver issued today.

    Nvidia also gave a heads up regarding the new driver and stability with the new 3080.
    https://www.nvidia.com/en-us/geforc...x-3080-board-stability-new-driver-capacitors/
     
    #236 pharma, Sep 28, 2020
    Last edited: Sep 28, 2020
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  17. manux

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  18. pharma

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  19. Malo

    Malo Yak Mechanicum
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    One aspect regarding difference between reviewers and regular consumers is that practically all reviewers test in open air bench cases with low ambient. There are 3080's going into PCs that have much poorer cooling and higher ambient temps. It can create a situation where these issues were tripping for users if it was boosting too high in relation to temps.
     
  20. Davros

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    While that is true I think the instability is due to electrical noise not temps.
     
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