Nvidia Shows Signs in [2022]


0:00 Intro - GeForce History
0:27 Nvidia GeForce 256
1:19 Nvidia GeForce 2
2:17 Surfshark
3:17 Nvidia GeForce3
4:13 Nvidia GeForce4 Ti 4600
5:20 Nvidia GeForce FX 5800 Ultra
6:23 Nvidia GeForce 6800 Ultra
7:22 Nvidia GeForce 7800 GTX
8:23 Nvidia GeForce 8800 GTX
9:13 Nvidia GeForce 9800 GTX
9:38 Nvidia GeForce GTX 280
10:44 Nvidia GeForce GTX 480
11:42 Nvidia GeForce GTX 580
12:35 Nvidia GeForce GTX 680
13:26 Nvidia GeForce GTX 780
14:30 Nvidia GeForce GTX 980
15:26 Nvidia GeForce GTX 1080
16:22 Nvidia GeForce RTX 2080
17:39 Nvidia GeForce RTX 3080
19:15 Nvidia GeForce RTX 4080
20:04 Geforce 256 vs RTX 3090 Ti
20:25 Thank You for Watching

Nice roundup. Makes me feel old. First graphics card I bought was a GeForce 2 Pro.


NVIDIA & AMD Gain GPU Market Share While Overall Shipments Decrease By 19% In Q1 2022, Intel's Arc Still Missing!
June 1, 2022


The latest GPU market share report has been published by JPR and shows that the overall market declined by 19% versus last year while both AMD & NVIDIA gained a bit (solely in terms of market capitalization and not shipments).

Coming to the vendor breakdown, NVIDIA saw the biggest market share increase of 1.69% and now stands at 21% while AMD's market share increased 0.7%, hitting 19% total GPU share. Intel's GPUs saw a decline of -2.4% and currently stand at 60% market share. The reason for Intel's GPU market share still being so high is because all of their CPUs with iGPUs are accounted for in the report. The overall shipments for NVIDIA increased by 3.2% while AMD and Intel saw a decline of -6.2% and -1.5 percent, respectively.

Discrete GPU Market Share (Q1 2022)

The discrete GPU market share is a different story where NVIDIA retained 78% market share from the previous quarter, AMD declined -by 1% to 17%, & Intel saw a -1% decline down to 4%. Do note that Intel's Arc GPUs were introduced at the tail end of Q1 2022 so they have yet to amount to any significant market share yet. The GPUs are also limited to certain markets at the moment so they won't be amounting to any significant market share till the end of 2022.
We also have more data coming in from Tech Analyst, Mike Bruzzone (Camp Marketing) who has reported a discrete GPU share of 80.67% for NVIDIA and 19.43% for AMD. According to the new statistics (1st week of 2022), NVIDIA's Ampere GPUs amount to 84.87% market share while AMD's RDNA 2 GPUs amount to 15.23% market share.
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June 3, 2022
The Nvidia GeForce RTX 3080 and 3070 were the fastest climbers in May, holding first and second place in this chart. In the third and fourth pace, jointly, are the RTX 3060 and the old GTX 1070. Before you choke over the GTX 1070's gains here, remember that such cards may be coming back into circulation as people sell their old GPUs to upgrade their PCs.

In previous months we lamented the sluggish growth of the RTX 30 series in the Steam Hardware Survey user data. It is straightforward to understand gamers holding off upgrading, though. Over H1 2022, we have seen some very encouraging new GPU pricing trends. PC gamers are buying again after holding their purses tight for many months.


Jesus, both the 1070 and the RX5700 are just terrible GPUs to buy now, given these GPUs do not have HW Raytracing and the DX12 Ultimate featureset. These people have no clue what they're getting into as we get closer and closer to the end of cross gen.

Most of them know exactly what they are getting into. For them RT is irrelevant this generation and they are likely waiting on both cheaper and higher performance RT cards before jumping in on RT. Like me. RT support in gfx cards is currently 99% irrelevant for me. The 1% is there just so I could enable it to see what a hint at what the future holds before disabling it in order to enjoy the game. It's what I do every time I check out games on a friend's system with a 12700k and 3090 Ti. For me, the performance hit is still not even remotely worth the graphical uplift even in the few titles where I judge DLSS Quality to provide a decent image quality when enabled.

We're likely still at least 5-6 years away from "cross-gen" going away. While I'm sure some must exist, I'm not currently aware of any games in development that will require RT hardware in order to run.



June 29, 2022
“We have to make the digital twin as realistic as possible and bring it as close as possible to the real world,” said Busch.

For Siemens customers, the design and simulation software NX is where their industrial equipment, machinery, and vehicles are conceived and defined. To breathe life into them as digital twins, the company needs an immersive virtual world where they can live. NVIDIA has already built such a world: NVIDIA Omniverse.
NVIDIA has been promoting Omniverse as the ideal digital environment for digital twins. With built-in physics, machine learning, and real-time visuals, Omniverse can be used to simulate the electromechanical behaviors of industrial equipment. Infrastructure company Bentley is one of the early adopters of Omniverse to host digital twins. Enterprise NVIDIA Omniverse users include Amazon, Kroger, Lowe’s, and PepsiCo.

Since Omniverse partnerships are not exclusive, many manufacturers will conceivably develop and maintain their own metaverses to house their digital twins.
Developing and maintaining a digital twin is a herculean task. It involves creating a dynamic 3D replica of a real-world object in the virtual world, establishing live links to real-time data, and maintaining a history of its peaks, lulls, and breakdowns. Therefore, once brought to life inside a metaverse, transferring it to a different environment is highly unlikely. Viewed in this light, depositing a digital twin into a metaverse is a lifelong commitment, and the locked in effect is unavoidable.

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