- Oper
- Q3: No XBox shipments. So they'd need $70M just to stay flat.
- Significant growth expected in GPU and MCP business in Q3
- Overall, expectation is flat t
- This means 15% quarter-to-quarter
- Gross margins between 37 and 38% expected for Q3, but hard to forecast. Still conformtable in that range.
- For Q3, operating expenses are likely to increase
- Growth drivers in Q3:
1) GF7 Family ramp.
2) High-end leadership halo effect.
3) As PCI-E continues to gain share, they expect
4) Ramping new nForce MCP with integrated GPU (first in over 2 years)
5) Design wins for the holiday season already secured.
6) Sony PS3/PS3 Compatible (PS4 etc.) license. Software license money coming partially in Q3 (? not sure to have heard right ?)
- Expected strong growth in chipsets (numbers for 2009, didn't hear)
- Requoted mobile phone game numbers for the next few years
Q&A
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- We are anticipating to ship a high number of 7800s where the margins are high (!)
- 6600s are good margin products (didn't hear if 6200 too)
- Competitive pressure, but right now there's the halo effect of the GF7 high-end
- Hoping for the halo effect to have an effect on GF6 (6200) sales too
- Few minutes of hyping up SM3.0, and the pressure it puts on the competition
- It is expected that in Q2, customers buy in the last part of the quarter.
- Seeing that customers are already coming back to
- Back to School is ramping up nicely (implying the competition is missing it)
- Two 90nm products in production now
- All products behind it are 90nm
- We're expecting to use a lot of 90nm.
- Early ramps are hard to say, but it looks like the industry is doing a good job with 90nm.
- Continuing to focus on multimedia-rich handset.
- non-G3 is very large but inconsistent.
- Market was slower in adopting G3 than expected
- Long-term, it's inevitable (bandwidth becoming more available, cellphones having storages, portable gaming devices more popular, etc.)
- It's already a pretty significant business, and we are expecting it to be a significant business in 2006.
- Expecting their product line to be very successful.
- Margins high mostly because of: 7800GTX, very-high-margin product. Still significant focus on gross margins improvements and cost reductions.
- Memory in the quarter was $29M, was $35M in Q1.
- Strategically, always trying to bundle as little memory as possible
- Because it has little value for them, no real margins, just bundling role.
- Helps them get new GPUs on the market faster.
- Began doing this 5 years ago.
- As soon as it's generally available, they let their partners/customers buy the memory instead.
- Going forward, it's going to flip-flop around that level. Not going to be much more or much less.
- Transition is not going like the industry had originally expected (comparaison to AGP transitions)
- 20% of the Channel is PCI-E.
- Expecting 50% of the Channel PCs to be PCI-E by the end of the year.
- Because of the AMD nForce4 platform is completely PCI-E.
- On Intel, it'll happen when DDR2 becomes more cost effective (so that those chipsets make more sense)
- 6200s are right there at the entry level
- So everything is lining up nicely right now.
- Market Share gains expected thanks to PCI-E thanks to their lineup there.
- Heard 5200, might not have heard right (around 39)
- Restating that their product lineup should allow to offset the $70M reduction of the XBox.
- Competitive environment...
- Competitor has excess inventory.
- Everything above and including midrange just isn't going to sell well below SM3.0, it's going to look dated
- Feeling a transition from that point of view.
- He suspects the competition slowed down or stopped building inventory considering that.
- Whatever they were targetting before might have to be moved down one or two segments because it's SM2.0
- Focusing on marketing the benefits of SM3.0. - expecting marketshare gains thanks to this and better lineup.
- Chipsets: Most focused on AMD in the entire business.
- Opportunity for AMD. Expecting AMD to gain share, so they'll benefit from it since they have significant marketshare there.
- Incredibly excited about the upcoming integrated chipset. I'd like to relisten to that part, I seemed to notice implication of "working on
- Majority of the growth for Q3 core is in GPU Desktop; no real growth expected in Notebook, slight growth in workstation.
- Rest of the growth in MCP and to a lesser extend WMP.
- First license payments coming in October. But integrated in some costs etc. (NRI)
- So real license coming in Q1. Royalties in Q2. Expect contribution to gross margins in Q1.
- ROFL at the discussion regarding competition (around 50)
- No one has much visibility because of the supply chain.
- Lots of energy in monitoring segments and their evolution in the channel and other
- Considered a lot of positive and negative
- Which is why guidance has a range.
- But that's, "you know, it comes, so what."
- "Does it matter? Yes. Do we have other things going on? Yes."
- We control the things we can control.
- Insisting on the importance of the Dell deal
- As far as he remembers, first non-Intel chipset for Dell, ever.
- Very proud of it. Feeling the chipset segment is important for us.
- In order to build a sustainable chipset GPU business, need to go back to the basics of building a great chipset.
- Focusing on merging brands (no mention of performance, obviously)
- Can't wait to talk about the RESULTS next quarter.
- Important growth driver, result of 4 years of investments.
- Focus remains the AMD platform.
- "Well, you know, 64-bit is, hum, hum, really important" - Jen Hsun Huang
- Really helpful to Opteron and AMD-64. Good for platform transitions (->chipsets)
- Sucess of AMD64->Good for nForce->Good for us.
- Talked about CURRENT XBox margins, didn't hear (58 or so)
- There will be a premium for integrated graphics sicne it's the combination of 2 brands.
- Focus on LOW-COSTS, problem before was that they didn't have a way to make money in the process.
- "Strategy to develop integrated graphics in a low-cost way" (implying it's integrated in another way than traditionally)
- Price-pressure since it's entry-level, but it'll combine to growth,
- "The most interesting thing is we can do it in a very profitable way"
- Repartition of revenues: "I don't know"
- GPU (Desktops/Mobile/Workstation): $380M
- nForce: $76M
- Xbox+Sony: $80M
- Centrino: Really terrific, Intel doing great job around it
- Our strategy there is to go behind AMD with the Turion, and build an incredible integrated product line around the Turion.
- (So basically just "fighting" the Centrino platform)
- [insert explanation of why 64-bit is always better than equivalent 32-bit]
- If you look at the overall die costs of the AMD64, it's negligible, so transition is inevitable. It will happen.
- "And it's a good thing for the world"
- Opteron chipset: Started from a very low base in the server business. Now we're getting design wins every day.
- The server business is important to us.
- We're expecting to get design wins from that in the workstation market too.