Nv40, Nv3x, R300, R420 users, Question Please

Discussion in 'Architecture and Products' started by ChrisRay, Jun 26, 2004.

  1. Bahadir

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    ChrisRay, theres something wrong here. Does the CPU affect the results?
    I have a P4- 2.8Ghz with Radeon 9600Pro Cat 4.6 Drivers and my results seems better than a 9700Pro. Here is mine:

    Code:
    Pete's framebuffer read speed test
    Mail: [email]BlackDove@addcom.de[/email]
    Homepage: http://home.t-online.de/home/PeteBernert/
    
    Vendor: ATI Technologies Inc.
    Version: 1.5.4391 WinXP Release
    Renderer: RADEON 9600 x86/SSE2
    
    ---------------------------------
    OpenGL extensions:
    GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_ARB_point_sprite GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 
    ---------------------------------
    
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  29.4694 Mpix/s  88.4081 MB/s
    
    Format: 02 - Speed:  28.4863 Mpix/s  113.945 MB/s
    
    Format: 03 - Speed:  29.7315 Mpix/s  89.1945 MB/s
    
    Format: 04 - Speed:  28.7485 Mpix/s  114.994 MB/s
    
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  29.797 Mpix/s  89.3911 MB/s
    
    Format: 02 - Speed:  28.6829 Mpix/s  114.732 MB/s
    
    Format: 03 - Speed:  29.7097 Mpix/s  89.129 MB/s
    
    Format: 04 - Speed:  28.5519 Mpix/s  114.207 MB/s
    
    
     
  2. Kurtisl8

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    I'm running an Athlon 1700+ with an AIW 9800 Pro, Cat 4.6:

    Frontbuffer reading speed (back)
    ---------------------------------

    Format: 01 - Speed: 12.8669 Mpix/s 38.6007 MB/s

    Format: 02 - Speed: 11.7091 Mpix/s 46.8364 MB/s

    Format: 03 - Speed: 15.3136 Mpix/s 45.9407 MB/s

    Format: 04 - Speed: 14.4331 Mpix/s 57.7325 MB/s



    Frontbuffer reading speed (front)
    ---------------------------------

    Format: 01 - Speed: 15.2262 Mpix/s 45.6786 MB/s

    Format: 02 - Speed: 14.3961 Mpix/s 57.5843 MB/s

    Format: 03 - Speed: 15.3354 Mpix/s 46.0063 MB/s

    Format: 04 - Speed: 14.3524 Mpix/s 57.4095 MB/s
     
  3. Colourless

    Colourless Monochrome wench
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    Location:
    Somewhere in outback South Australia
    9700 Pro,
    Cat 4.4 (Gamma hotfix release)
    Athlon 1000 (133*8.5)
    AGP 4x (fast writes off)

    Code:
    Vendor: ATI Technologies Inc.
    Version: 1.5.4273 WinXP Release
    Renderer: RADEON 9700 PRO x86/MMX/3DNow!
    
    ---------------------------------
    OpenGL extensions:
    GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_ARB_shading_language_100 GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_NV_point_sprite GL_ARB_point_sprite GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 
    ---------------------------------
    
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  14.0497 Mpix/s  42.149 MB/s
    
    Format: 02 - Speed:  9.81731 Mpix/s  39.2692 MB/s
    
    Format: 03 - Speed:  5.93402 Mpix/s  17.8021 MB/s
    
    Format: 04 - Speed:  13.8751 Mpix/s  55.5005 MB/s
    
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  13.9842 Mpix/s  41.9526 MB/s
    
    Format: 02 - Speed:  13.8269 Mpix/s  55.3076 MB/s
    
    Format: 03 - Speed:  14.2024 Mpix/s  42.6071 MB/s
    
    Format: 04 - Speed:  13.8751 Mpix/s  55.5005 MB/s
     
  4. L233

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    Could anyone explain an ignorant like me what this is all about?
     
  5. anaqer

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    ( Just a friendly suggestion : plz cut out the extension listings, it's annoying having to scroll through them 94838562 times. )
     
  6. Hyp-X

    Hyp-X Irregular
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    AXP 2000+
    R9800Pro
    AGP 8x FW
    Cat 4.5

    Code:
    Vendor: ATI Technologies Inc.
    Version: 1.5.4332 Win2000 Release
    Renderer: RADEON 9800 Pro x86/MMX/3DNow!/SSE
    
    
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  17.6947 Mpix/s  53.0842 MB/s
    Format: 02 - Speed:  17.0831 Mpix/s  68.3322 MB/s
    Format: 03 - Speed:  17.7166 Mpix/s  53.1497 MB/s
    Format: 04 - Speed:  17.3015 Mpix/s  69.206 MB/s
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  17.7821 Mpix/s  53.3463 MB/s
    Format: 02 - Speed:  17.3015 Mpix/s  69.206 MB/s
    Format: 03 - Speed:  17.7166 Mpix/s  53.1497 MB/s
    Format: 04 - Speed:  17.3452 Mpix/s  69.3808 MB/s
     
  7. GameCat

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    The 6800 uses full AGP bandwidth for readbacks, earlier nvidia cards only support PCI read backs. So the scores are still low, you should be able to get around 2GB per second with 8x AGP.

    ATI doesn't even reach PCI speeds, but their OpenGL driver does tend to be lacking when it comes to things like this.
     
  8. Tahir2

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    AthlonXP 2500+
    WinXP SP1
    512MB DDR333 Memory
    NVIDIA NF2-G Chipset
    Leadtek 6800 NU stock speeds (325/700)
    61.34 Drivers

    Code:
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  35.1491 Mpix/s  105.447 MB/s
    
    Format: 02 - Speed:  36.1795 Mpix/s  144.718 MB/s
    
    Format: 03 - Speed:  38.0327 Mpix/s  114.098 MB/s
    
    Format: 04 - Speed:  38.0546 Mpix/s  152.218 MB/s
    
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  37.2244 Mpix/s  111.673 MB/s
    
    Format: 02 - Speed:  37.3555 Mpix/s  149.422 MB/s
    
    Format: 03 - Speed:  37.8798 Mpix/s  113.639 MB/s
    
    Format: 04 - Speed:  37.9017 Mpix/s  151.607 MB/s
    
    
     
  9. Sworkhard

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    Soyo KT333CF (KT400)

    Code:
    Vendor: NVIDIA Corporation
    Version: 1.5.1
    Renderer: GeForce FX 5900XT/PCI/SSE/3DNOW!
    
    ---------------------------------
    
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  45.0451 Mpix/s  135.135 MB/s
    
    Format: 02 - Speed:  45.4164 Mpix/s  181.666 MB/s
    
    Format: 03 - Speed:  44.7409 Mpix/s  134.223 MB/s
    
    Format: 04 - Speed:  46.0063 Mpix/s  184.025 MB/s
    
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  45.0451 Mpix/s  135.135 MB/s
    
    Format: 02 - Speed:  45.3509 Mpix/s  181.404 MB/s
    
    Format: 03 - Speed:  45.897 Mpix/s  137.691 MB/s
    
    Format: 04 - Speed:  45.1543 Mpix/s  180.617 MB/s
    
     
  10. ChrisRay

    ChrisRay <span style="color: rgb(124, 197, 0)">R.I.P. 1983-
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    There's gotta be more to it than that. My results for my Geforce FX 5900 were taken from my second Rig.

    Which is an Athlon XP 2000+ with AGP 4x. and I get much faster results than my 6800 NU with an Athlon XP 3200+ with AGP 8x.


    AA does play a role. So best to disable that for these tests.
     
  11. Tahir2

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    Clockspeeds of the core dont play much role neither does memory speed on the video card. The benchmarks margin for error makes the following a little hard to read but essentially the scores are even.

    Same setup as above.. but with better test conditions:

    Stock speed 325/700

    Code:
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  30.5179 Mpix/s  91.5538 MB/s
    Format: 02 - Speed:  32.8984 Mpix/s  131.594 MB/s
    Format: 03 - Speed:  33.3797 Mpix/s  100.139 MB/s
    Format: 04 - Speed:  32.1345 Mpix/s  128.538 MB/s
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  32.6151 Mpix/s  97.8452 MB/s
    Format: 02 - Speed:  32.9085 Mpix/s  131.634 MB/s
    Format: 03 - Speed:  32.7462 Mpix/s  98.2385 MB/s
    Format: 04 - Speed:  33.9913 Mpix/s  135.965 MB/s
    
    
    351/700

    Code:
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  32.4311 Mpix/s  97.2932 MB/s
    Format: 02 - Speed:  31.1818 Mpix/s  124.727 MB/s
    Format: 03 - Speed:  34.3627 Mpix/s  103.088 MB/s
    Format: 04 - Speed:  33.3141 Mpix/s  133.257 MB/s
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  33.6418 Mpix/s  100.925 MB/s
    Format: 02 - Speed:  32.9853 Mpix/s  131.941 MB/s
    Format: 03 - Speed:  33.4671 Mpix/s  100.401 MB/s
    Format: 04 - Speed:  31.785 Mpix/s  127.14 MB/s
    
    
    325/802

    Code:
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  31.2825 Mpix/s  93.8476 MB/s
    Format: 02 - Speed:  33.3141 Mpix/s  133.257 MB/s
    Format: 03 - Speed:  34.2316 Mpix/s  102.695 MB/s
    Format: 04 - Speed:  32.4403 Mpix/s  129.761 MB/s
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  31.1486 Mpix/s  93.4459 MB/s
    Format: 02 - Speed:  34.4719 Mpix/s  137.888 MB/s
    Format: 03 - Speed:  34.4064 Mpix/s  103.219 MB/s
    Format: 04 - Speed:  34.1006 Mpix/s  136.402 MB/s
    
    351/802

    Code:
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  30.8456 Mpix/s  92.5368 MB/s
    Format: 02 - Speed:  32.6919 Mpix/s  130.768 MB/s
    Format: 03 - Speed:  31.8554 Mpix/s  95.5661 MB/s
    Format: 04 - Speed:  33.904 Mpix/s  135.616 MB/s
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  33.3578 Mpix/s  100.073 MB/s
    Format: 02 - Speed:  32.0034 Mpix/s  128.014 MB/s
    Format: 03 - Speed:  33.2268 Mpix/s  99.6803 MB/s
    Format: 04 - Speed:  33.3797 Mpix/s  133.519 MB/s
     
  12. jvd

    jvd
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    it be interesting to see how the new opengl driver affects these scores
     
  13. jpaana

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    Athlon 64 3200+ @ 2100MHz, VIA K8T800 so AGP is ~70Mhz, AGP 8x, fast writes + SBA on:

    FX5200 64MB, 64-bit:
    Code:
    Vendor: NVIDIA Corporation
    Version: 1.5.1
    Renderer: GeForce FX 5200/AGP/SSE2/3DNOW!
    
    Frontbuffer reading speed (back)
    ---------------------------------
    Format: 01 - Speed:  45.897 Mpix/s  137.691 MB/s
    Format: 02 - Speed:  46.5524 Mpix/s  186.21 MB/s
    Format: 03 - Speed:  46.9356 Mpix/s  140.807 MB/s
    Format: 04 - Speed:  46.9893 Mpix/s  187.957 MB/s
    
    Frontbuffer reading speed (front)
    ---------------------------------
    Format: 01 - Speed:  46.2029 Mpix/s  138.609 MB/s
    Format: 02 - Speed:  46.2247 Mpix/s  184.899 MB/s
    Format: 03 - Speed:  46.6398 Mpix/s  139.919 MB/s
    Format: 04 - Speed:  46.6179 Mpix/s  186.472 MB/s
    
    9800Pro 128MB with XT bios and clocks somewhere between Pro and XT:
    Code:
    Vendor: ATI Technologies Inc.
    Version: 1.5.4453 WinXP Release
    Renderer: RADEON 9800 x86/MMX/3DNow!/SSE2
    
    Frontbuffer reading speed (back)
    ---------------------------------
    Format: 01 - Speed:  33.2704 Mpix/s  99.8113 MB/s
    Format: 02 - Speed:  32.5495 Mpix/s  130.198 MB/s
    Format: 03 - Speed:  33.2678 Mpix/s  99.8033 MB/s
    Format: 04 - Speed:  32.5714 Mpix/s  130.286 MB/s
    
    Frontbuffer reading speed (front)
    ---------------------------------
    Format: 01 - Speed:  33.2923 Mpix/s  99.8769 MB/s
    Format: 02 - Speed:  32.5615 Mpix/s  130.246 MB/s
    Format: 03 - Speed:  33.3141 Mpix/s  99.9424 MB/s
    Format: 04 - Speed:  32.5495 Mpix/s  130.198 MB/s
    
     
  14. pino

    Newcomer

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    6800gt @stock 350/1000 with 61.71

    Code:
    Pete's framebuffer read speed test
    Mail: [email]BlackDove@addcom.de[/email]
    Homepage: http://home.t-online.de/home/PeteBernert/
    
    Vendor: NVIDIA Corporation
    Version: 1.5.1
    Renderer: GeForce 6800 GT/AGP/SSE2
    
    
    Frontbuffer reading speed (back)
    ---------------------------------
    
    Format: 01 - Speed:  167.619 Mpix/s  502.858 MB/s
    
    Format: 02 - Speed:  159.125 Mpix/s  636.499 MB/s
    
    Format: 03 - Speed:  218.65 Mpix/s  655.95 MB/s
    
    Format: 04 - Speed:  171.333 Mpix/s  685.332 MB/s
    
    
    
    Frontbuffer reading speed (front)
    ---------------------------------
    
    Format: 01 - Speed:  172.032 Mpix/s  516.096 MB/s
    
    Format: 02 - Speed:  157.068 Mpix/s  628.272 MB/s
    
    Format: 03 - Speed:  211.288 Mpix/s  633.864 MB/s
    
    Format: 04 - Speed:  160.345 Mpix/s  641.379 MB/s
     
  15. Ilfirin

    Regular

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    Noticing a trend?
     
  16. lowdog

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    Pete's framebuffer read speed test
    Mail: BlackDove@addcom.de
    Homepage: http://home.t-online.de/home/PeteBernert/

    Vendor: NVIDIA Corporation
    Version: 1.5.1
    Renderer: GeForce 6800 Ultra/AGP/SSE2


    ---------------------------------

    Frontbuffer reading speed (back)
    ---------------------------------

    Format: 01 - Speed: 186.581 Mpix/s 559.743 MB/s

    Format: 02 - Speed: 174.118 Mpix/s 696.472 MB/s

    Format: 03 - Speed: 235.624 Mpix/s 706.871 MB/s

    Format: 04 - Speed: 176.488 Mpix/s 705.954 MB/s



    Frontbuffer reading speed (front)
    ---------------------------------

    Format: 01 - Speed: 189.552 Mpix/s 568.656 MB/s

    Format: 02 - Speed: 173.002 Mpix/s 692.008 MB/s

    Format: 03 - Speed: 233.002 Mpix/s 699.007 MB/s

    Format: 04 - Speed: 185.882 Mpix/s 743.528 MB/s
     
  17. Ostsol

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    Hmm. . . Once again some rather disappointing results from ATI. Hopefully it's just an issue they have with AGP which will not be reflected in their PCI-Express solutions.
     
  18. tb

    tb
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    Could you mod the app, so that it uses a larger frame buffer like 1600x1200 at fullscreen mode?

    Thomas
     
  19. JCLW

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    Just for comparison:

    Vendor: ATI Technologies Inc.
    Version: 1.3.4273 Win2000 Release
    Renderer: RADEON 8500 DDR x86/SSE

    Frontbuffer reading speed (back)
    ---------------------------------
    Format: 01 - Speed: 16.7117 Mpix/s 50.135 MB/s
    Format: 02 - Speed: 19.6826 Mpix/s 78.7306 MB/s
    Format: 03 - Speed: 16.8676 Mpix/s 50.6029 MB/s
    Format: 04 - Speed: 26.7824 Mpix/s 107.13 MB/s

    Frontbuffer reading speed (front)
    ---------------------------------
    Format: 01 - Speed: 16.7991 Mpix/s 50.3972 MB/s
    Format: 02 - Speed: 19.7086 Mpix/s 78.8344 MB/s
    Format: 03 - Speed: 16.8864 Mpix/s 50.6593 MB/s
    Format: 04 - Speed: 26.7824 Mpix/s 107.13 MB/s

    8500LE 128MB on a Dual PIII-800E / i440BX board - AGP 2X, USWC enabled
     
  20. Drak

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    I'm still puzzled by these >500 MB/s readback speeds from the graphics card. I previously read that on AGP 8x, the bandwidth from graphics card to cpu was only PCI or even AGP 1x. I couldn't find out if this was in the spec of AGP 3.0 or an implementation decision by ATI and NVidia.

    These figures are very surprising considering the PCI-Express readback speeds that techreport got (~150MB/s for 6800 and ~350MB/s for X800 series). If these figures are not the result of a bug, a lot of people in GPGPU programming will be very happy.
     
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