NV got DS2 contract according to BSN

Discussion in 'Mobile Industry' started by TEXAN*, Oct 13, 2009.

  1. TEXAN*

    Banned

    Joined:
    Jun 13, 2009
    Messages:
    180
    Likes Received:
    0
    Location:
    TEXAS
  2. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    5,933
    Likes Received:
    1,733
    Location:
    Alma, AR
    I'm sure they're happy with their small iPhone design win. I'm sure I speak for Simon & everybody else when I say: go troll somewhere else!!

    Tommy McClain
     
  3. Ailuros

    Ailuros Epsilon plus three
    Legend Subscriber

    Joined:
    Feb 7, 2002
    Messages:
    9,416
    Likes Received:
    178
    Location:
    Chania
    I don't know how often I've mentioned or implied it here in different threads, so it's hardly any surprise for me. In fact I still insist that Nintendo has Tegra IP under its wings and SONY IMG IP.

    Want to open any new thread for the latter (as there already exists one) and chearlead there?
     
  4. Laurent06

    Regular

    Joined:
    Dec 14, 2007
    Messages:
    712
    Likes Received:
    33
    I wonder how much value Bright Side of News really has. Given the number of mistakes I find in their articles, and the number of obviously unsustained claims, I have difficulty sorting the lies and the truth.

    That doesn't mean Tegra won't be used by Nintendo, just that I'll wait for some other source of information before believing it :roll:
     
  5. Ailuros

    Ailuros Epsilon plus three
    Legend Subscriber

    Joined:
    Feb 7, 2002
    Messages:
    9,416
    Likes Received:
    178
    Location:
    Chania
    Your doubts are perfectly understandable. But given that AMD has sold it's handheld department how many IHVs are there really left to license graphics IP from?
     
  6. Laurent06

    Regular

    Joined:
    Dec 14, 2007
    Messages:
    712
    Likes Received:
    33
    I know of at least three vendors who provide graphics IP for ARM-based SoC:

    - ARM (ex Falanx)
    - IMG tec
    - nVidia

    Of the three I'd say nVidia provides the less flexibility because it looks like its graphics IP only comes with Tegra.

    Again I'm not saying the article is wrong, but when I see mentions of 16-bit ARM cores and Cortex being misspelled as CorTex, it's already way too much for me to swallow :)
     
  7. Arun

    Arun Unknown.
    Moderator Legend Veteran

    Joined:
    Aug 28, 2002
    Messages:
    5,023
    Likes Received:
    299
    Location:
    UK
    There really isn't anything new with Theo's leak; you'll find more info on this forum when me and/or Ailuros hint about it, really... And his speculation doesn't make any sense anyway.

    As I said before, it's nearly certainly a 40nm *custom* SoC based on Tegra2 IP (DX9-level like Tegra1) and a single Cortex-A9 with FPU. Tegra1 has 2 TMUs, Tegra2 probably has 4 TMUs. It'd be a relatively safe bet to assume they're going to stick to that, but who knows. I also have no clue about what kind of multimedia system Nintendo might have asked for.
     
  8. Mike11

    Regular

    Joined:
    Mar 12, 2008
    Messages:
    250
    Likes Received:
    0
    Funny, you would think with it's dual screen a DS would be a perfect candidate for a dual-core :) But since that's unlikely in 2010 and in 40nm a single core Cortex-A9 sounds reasonable. Nintendo with modern hardware... it's been a while ;)

    Does anyone have an idea how it would be done? I mean does Nintendo buy the chips from Nvidia directly, or license the design and built it how- and wherever they want? Wouldn't it make more sense for Nintendo to design the chip themselves? Tegra2 doesn't really sound like the uber-SoC, I think you can build something comparable on your own with an ARM and IMG license and have more freedom and control, and Nintendo certainly has the money to do it. Just wondering.
     
  9. Brad Grenz

    Brad Grenz Philosopher & Poet
    Veteran

    Joined:
    Mar 3, 2005
    Messages:
    2,531
    Likes Received:
    2
    Location:
    Oregon
    Would Nintendo even go with 2 screens again? That was always something of a compromise to get lots of screen while keeping prices down. But LCDs have become so cheap in the mean time it doesn't make as much sense anymore. I'm curious to see where Nintendo goes with their next handheld.
     
  10. darkblu

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    2,642
    Likes Received:
    22
    these were the mildest mistakes in his two recent articles i've read. in the LRB one i literally gasped a few times.

    i wonder why the guy does not bother to at least try to be correct with basic factual information.
     
  11. DJ12

    Veteran

    Joined:
    Oct 20, 2006
    Messages:
    3,090
    Likes Received:
    178
    Wonder if this indicates that the deal nVidia signed with Sony a year or so ago was not for the PSP2 as assumed?
     
  12. Mike11

    Regular

    Joined:
    Mar 12, 2008
    Messages:
    250
    Likes Received:
    0
    Well, if Nintendo doesn't go with 2 screens again then "DS2" would be just... wrong. With only a single screen "Gameboy 2" or "SS" would make more sense ;)
     
  13. DeadlyNinja

    Veteran

    Joined:
    Jan 3, 2007
    Messages:
    1,221
    Likes Received:
    4
    What's to prevent Nintendo from shrinking the Gamecube for the next DS? Let's be realistic here, handhelds are far from being able to produce high end DX9 level graphics while maintaining a good battery life at a cheap price. I don't see why a mini-Gamecube would be bad.
     
  14. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    10,415
    Likes Received:
    411
    Location:
    New York
    Isn't that exactly what Tegra is supposed to provide?
     
  15. Brad Grenz

    Brad Grenz Philosopher & Poet
    Veteran

    Joined:
    Mar 3, 2005
    Messages:
    2,531
    Likes Received:
    2
    Location:
    Oregon
    That's just the point, I don't see any reason to believe Nintendo is calling this the DS2, that's just a lot of uninformed guesswork by blogs reporting the contract. We just know it's for Nintendo's next handheld. There's not telling what is will actually be like. Both the DS and the Wii were out of the blue innovations on their part, so I'm curious where they'll go next.
     
  16. sunscar

    Regular

    Joined:
    Aug 21, 2004
    Messages:
    343
    Likes Received:
    1

    From everything I've seen, that's precisely what it *does* provide.
     
  17. DeadlyNinja

    Veteran

    Joined:
    Jan 3, 2007
    Messages:
    1,221
    Likes Received:
    4
    Certainly not the high end DX9 part from what I've seen. I saw Quake 3 running on it at 35 fps or something. We're talking about PS2/GC/XB generation graphics here.

    Let say it can do Quake 4 then, how's the battery life? This is something Nintendo pays very close attention to, and is very important for a portable. I groaned when I found out the original DS Fat had 6-8 hour battery life. It was way too short.
     
  18. brain_stew

    Regular

    Joined:
    Jun 4, 2006
    Messages:
    556
    Likes Received:
    0
    The demonstration I've seen showed Quake 3 running at 35fps @ 800x480 with 5xcsaa and 8xaf on a first generation Tegra chip. Nintendo's handheld will be using a much lower resolution than that (something like 480x272 is just 1/3 as many pixels) and using a second generation Tegra chip so performance will be much better than that. I think that bodes rather well for pushing better than Wii graphics (at least if resolution is disregarded) personally.
     
  19. DeadlyNinja

    Veteran

    Joined:
    Jan 3, 2007
    Messages:
    1,221
    Likes Received:
    4
    Yes, but what about battery life? For handheld, battery life is the number one consideration for me and for Nintendo. They can duct tape 2 DSes together for all I care if the battery life is 20+ hours.
     
  20. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    10,415
    Likes Received:
    411
    Location:
    New York
    Are you making these assumptions of poor battery life based on some information that's been released? Or is it that you just believe battery life will be low simply because the graphics are good?
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...