News piece: click here.
Excerpt:
As for EDRAM - assuming the PSP2's chip will be a mini-G8x/G9x derivative, and assuming a roughly VGA resolution with 16x CSAA (4xMSAA+coverage samples), that'd be 640x480x4x8/1024/1024 = 9.3MiB. Probably quite doable in that timeframe on 45nm, imo. That'd definitely be pretty cool for a handheld!
Uttar
Excerpt:
And no, I haven't forgotten about the iPhone, one thing at a time!A quick look at NVIDIA's website will reveal that they are currently looking for eDRAM engineers. It's worth noting that they have never shipped any such design, and it seems extremely unlikely to us that anyone in the industry is planning to use eDRAM on products aimed at the PC market. As such, this could be a further confirmation that NVIDIA has the contract for Sony's PSP2 handheld.
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As for EDRAM - assuming the PSP2's chip will be a mini-G8x/G9x derivative, and assuming a roughly VGA resolution with 16x CSAA (4xMSAA+coverage samples), that'd be 640x480x4x8/1024/1024 = 9.3MiB. Probably quite doable in that timeframe on 45nm, imo. That'd definitely be pretty cool for a handheld!
Uttar