New NVIDIA Developer Tools Deliver Up To 35% Performance Improvement

Discussion in 'Press Releases' started by Dave Baumann, Jun 26, 2006.

  1. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    Jan 29, 2002
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    O Canada!
    New NVIDIA Developer Tools Deliver Up To 35% Performance Improvement
    New NVPerfHUD 4 Performance Analysis Tool Offers Advanced Debugging, Visualisation and Profiling Capabilities for GPU-Based Software Development​

    THEALE, ENGLAND - June 21, 2006 - NVIDIA Corporation
    , the worldwide leader in programmable graphics processor technologies, today announced the NVPerfHUD 4 performance analysis tool, a robust profiling and visual debugging heads-up display (HUD) programme for Direct3D applications supporting Microsoft DirectX 9.0c and Windows XP on select NVIDIA graphics processing units (GPUs). Recently surveyed GPU software developers using NVPerfHUD 4 experienced an average performance improvement of 35 per cent and found an average of 11 rendering bugs.1

    Part of the NVPerfKit 2 suite of performance tools for software and game development, NVPerfHUD 4 allows developers to quickly debug and profile applications by using data from the application, driver, API, and GPU.

    "NVPerfHUD 4 has instantly become one of our primary tools for performance analysis, optimisation, and art testing," said Richard Sim, graphics programmer at Relic Entertainment. "Just when I thought NVPerfHUD couldn't get any better, NVIDIA came up with even more useful features - notably the Frame Profiler Mode - which add a whole new level to graphics performance analysis on the PC."

    "With NVPerfHUD 4, game developers have unparalleled insight into the GPU’s inner workings," said John Vifian, director of developer relations at NVIDIA. "Developers can access the software’s powerful analysis features, which are similar to those used by NVIDIA engineers, to uncover rendering errors and performance problems within their applications. The NVPerfHUD tool’s unprecedented debugging, visualisation and profiling capabilities make it a ‘must have’ solution for any game development pipeline."

    Major new enhancements to NVPerfHUD 4 include:
    • Frame Profiler Mode—provides automated performance analysis using GPU performance counters; automatically running a series of tests to sort and list the most expensive render states and draw calls. Graphs such as draw-call duration, unit bottlenecks, double-speed z/stencil, pixel counts, and others are also provided.
    • Unit Utilisation Graphs—shows the vertex assembly, vertex shader, pixel shader, and raster operations workloads within the Performance Dashboard.
    • Playback Speed Adjustment—simplifies finding frames to debug and profile by pausing or changing the playback speed of an application—from 1/8th speed to 6x speed—within the Performance Dashboard.
    • Enhanced User Interface—includes updated GUI elements, configurable graphs, and automatic graph scaling.
    NVPerfHUD 4 supports Microsoft DirectX 9.0c and Windows XP on NVIDIA® GeForce® 7 Series GPUs, NVIDIA GeForce 6 Series GPUs and NVIDIA Quadro® FX or more recent GPUs; older GPUs are supported with reduced functionality.

    The NVPerfHUD 4 performance analysis tool is currently available for download at <a href="" target="_b3dout"></a> and the NVPerfKit 2 suite of performance tools is available for download at <a href="" target="_b3dout"></a>.

    NVIDIA Corporation
    NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA is headquartered in Santa Clara, CA and has offices throughout Asia, Europe, and the Americas. For more information, visit <a href="" target="_b3dout"></a>.

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