And personallly that is what I think I too would prefer, but the 20" are comparatively cheap so that is actually a good thing.EasyRaider said:Fair enough. Two 1600x1200 monitors should do the same trick for less money, though.
swaaye said:I see this monitor as a reason for SLI to exist. The ultra high end has been defined.
Just only you have to make sure that the SLI thing supports Dual-link DVI output to the monitor too . AFAIK, it is not about NV6xxx and 7xxx series except only you own NV Quadro pro series card.swaaye said:I see this monitor as a reason for SLI to exist. The ultra high end has been defined.
Yes, agree with that for some level, but sometime dual monitor is also headache too as most windows are always try to open on primary monitor and the task bar is also on only my primary monitor too .And personallly that is what I think I too would prefer, but the 20" are comparatively cheap so that is actually a good thing.
Nite_Hawk said:Yeah, I actually figured out the rough dimensions and DPI.
It should be fairly close to 25.44"x15.9" and roughly 100dpi assuming square pixels. That's only slightly higher dpi than a 17" 1280x1024 display at 96.4ish dpi, and much less than a 15" 1600x1200 laptop screen at 132.5 dpi. Reading text on this monitor should be quite reasonable at 2 feet.
Nite_Hawk
geo said:Edit --I'm going to guess the pricing will be at least $1495.
John Reynolds said:I'd bet closer to $2k.
BRiT said:I'm guessing it will be at least 30% cheaper than Apples 30", roughly around $1400.
John Reynolds said:Gotta wonder how its scalar will handle non-native resolutions, though. For those with SLI, you might be able to drive a few games at that res but I'm not sure which games will support such a high resolution. Probably damn few. So that means running a helluva lot of stuff at much lower resolutions, so. . . .
Like I said before, running at 1280x800 will be the sweet-spot for games, considering that it's a fairly standard resolution today (lots of laptops) and that it'll just scale instead of filtering. For movies and HD feeds it'll probably suck because upscaling will always be crappier than downscaling unless their algorithms target movies instead of crispness (I doubt that, it's a computer display after all).John Reynolds said:Gotta wonder how its scalar will handle non-native resolutions, though. For those with SLI, you might be able to drive a few games at that res but I'm not sure which games will support such a high resolution. Probably damn few. So that means running a helluva lot of stuff at much lower resolutions, so. . . .
I'm just wondering how many SLi can support DVI-D (Dual link DVI???) by native mode . AFAIK, only SLi that support is only available on Quadro class VID , and you can see on the manual at Dell that the monitor have only one DVI-D (digital only) connector and no more D-sub connector for analog scaling .John Reynolds said:Gotta wonder how its scalar will handle non-native resolutions, though. For those with SLI, you might be able to drive a few games at that res but I'm not sure which games will support such a high resolution. Probably damn few. So that means running a helluva lot of stuff at much lower resolutions, so. . . .
satein said:It was posted again at Engadget that Dell 3007WFP will drop on 5 Jan 2006. The user manual is also surfaced at Dell website here and its spec sounds better than Apple 30"-cinema by being the same resolution (2560 x 1600), but 700:1 contrast ratio over 400:1, 11ms over 16ms, and 400cd/m2 brightness over 270.
BTW... Merry Xmas