Neverending Upscaling/Resolutions/AA etc Thread #3 (Rules Post #1!)

Discussion in 'Consoles' started by Shifty Geezer, May 27, 2008.

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  1. damienw

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    The Bioshock PS3 demo seems to have fuzzy horribly upscaled menus and the Bioshock logo, but the game in 720p mode looks virtually identical to the 360 version. The only difference is the lighting seems a bit brighter than the corresponding lighting in the 360 version.

    In 1080p, it seems there are more framerate drops and something looks different about the image (slightly blurred and/or static-y), but I'm not a very good pixel counter.
     
  2. Jazz9

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  3. TheAlSpark

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    720p no aa, but with a seemingly heavy full screen blur.
     
  4. user542745831

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    Thank you.

    What could have been their intention for doing that blur? It looks so much worse compared to Xbox 360 screenshots.
     
    #1264 user542745831, Oct 4, 2008
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  5. St0

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    Bioshock demo definitely isn't 1280x720, looks more like 1024x768 or somthing imo
     
  6. user542745831

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    http://www.gamersyde.com/news_7166_en.html

    What about those? They seem to be actual gameplay footage captures from Xbox 360. What's the native rendering resolution? And especially what about AA?
     
    #1266 user542745831, Oct 4, 2008
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  7. TheAlSpark

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    If you checked the comparison shots, it's easier in some to see that the edges/steps are identical except for the full screen blur. At any rate, you can compare it to earlier PR shots of the game where Quaz confirmed them to be 720p. As grandmaster has noted for another game, full screen blur can affect your perception of native resolution.
     
  8. DuckThor Evil

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    Maybe that blur is only because the game is on 1080p mode. Many have said that on 720p it looks about the same as the 360 version.
     
  9. user542745831

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    Yes he did: http://forum.beyond3d.com/showpost.php?p=1221761&postcount=1214

    It's not very likely that they used 1080p mode on PS3 for this comparison, as the size of those pictures is 1280 x 720 instead of 1920 x 1080. Furthermore it's not very likely that they first captured in 1080p mode and then resized the captured screenshots from 1920 x 1080 to 1280 x 720 again for comparison with Xbox 360 720p (1280 x 720) screenshots. It rather should be very likely that they used 720p mode for both, the Xbox 360 version and PS3 demo.

    But still, why did they make the PS3 demo that much blurred while having the same rendering resolution? It really looks much worse. Especially in comparison. As some users already said, it even looks as if the game is rendered at a lower resolution than 720p.
     
    #1269 user542745831, Oct 4, 2008
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  10. Tap In

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    could someone please check the NBA 2k9 demos available on PS3 and 360?

    there are definite differences this year and some sports people are wondering

    thanks
     
  11. djskribbles

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    curious as well. it made sense for games like GTA4, but BioShock is 720p w/noAA for both, and most agree that the added blur is not a pleasant addition.
     
  12. Nesh

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    http://forums.2kgames.com/forums/showpost.php?p=351413&postcount=93

    Any confirmation regarding this?
     
  13. djskribbles

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    i somehow doubt it. if we were comparing fan made shots, then maybe. but this is from the same site that posts comparison shots all the time.
     
  14. Extra411

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    That poster is CLEARLY misrepresenting.

    First off, he attempted to discredit the website and drew the conclusion that "The so-called 360 shots are from the PC version using an Xbox 360 controller" without any solid proof. Secondly, while my personal experience tells me the PC version is indeed slightly sharper, it doesn't mean the 360 version isn't sharper compared to the PS3 version.

    I own the PC version and I have played both demos. I've decided to take some photos off my TV (unfortunately I don't have any fancy capture devices) with my digital camera. All of the following shots are taken at the same camera settings and zoom/focus distance, on the same 1080p HDTV.

    The setting for each are:
    1) PC is connected to HDTV via DVI. It's running in 1280x720 with no AA, max settings, DX10 under vista on a Geforce 8800 GTS.
    2) PS3 is connected to same HDTV via HDMI, forced to run in 1280x720 mode (just in case PS3 version does some funky upscaling in 1080p mode and I want to avoid that).
    3) 360 is connected to TV via VGA, in 1080p mode.

    I apologize for the color inconsistencies.
    Anyway, anyone want to take a guess which is which on this shot? :wink: (a little too easy I'm afraid)
    http://img359.imageshack.us/img359/1977/combo2iz4.jpg

    Here are original sized photos:
    http://img359.imageshack.us/img359/4108/001nw3.jpg
    http://img359.imageshack.us/img359/3894/002fm9.jpg
    http://img359.imageshack.us/img359/4329/003tm9.jpg
     
  15. Gitaroo

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    nice job, mind take a capture of the dead big daddy for PS3 in 720p? Maybe the need more ram for the upscaling feature and dumb down the graphics?
     
  16. Nesh

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    I find this rather strange though. Texture detail seems to be exactly the same. Especially once you get up close to objects, because the blurriness hides the detail of smaller things on screen better.

    So what was the purpose of the filter? I dont understand. :???:

    Both versions run at 720p with no AA, and both show the same detail. What where they trying to hide?
     
  17. user542745831

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    Thank you for your effort and for the pictures :wink:.

    But why did you use 720p for PC and PS3 and upscaled 1080p (from 720p) for Xbox 360?

    Doesn't make too much sense for comparison, doesn't it? Especially for sharpness comparison. Don't you think? :grin:

    First PC, second Xbox 360, third PS3 (from top to bottom)?
     
    #1277 user542745831, Oct 5, 2008
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  18. Extra411

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    I guess laziness got me, I figured since my TV is 1080p anyway, there's going to be some form of upscaling from 720p, whether by the system or by the TV panel, so I just left it for the 360 to upscale as I haven't noticed much of a difference. :razz:

    Yup you got it!

    Thank you, sure thing, here they are (PS3 is once again at 720p and 360 at 1080p):
    http://img151.imageshack.us/img151/1238/dsc0014pn5.jpg
    http://img151.imageshack.us/img151/8485/dsc0007zb1.jpg

    And here's a smaller combo shot:
    http://img151.imageshack.us/img151/1981/combooe3.jpg

    I'm not sure if these pictures are doing them justice but if you see them side by side, it's immediately noticeable.
     
  19. MisterTwoTurbo

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    I also have been playing the PS3 demo and compared to my 360 version, it definitely is blurrier. Now that everybody knows that is pretty much confirmed.

    Anybody's guess why that is?

    My guess is the developers could just be using a filter to intentionally soften up the overall picture, which is "easier" on the eyes.
     
  20. galopin

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    You can add star wars force unleashed ps3 (demo version) in the ps3 game list, it does a 1280x720 msaa 2x.
     
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