Neverending Upscaling/Resolutions/AA etc Thread #3 (Rules Post #1!)

Discussion in 'Consoles' started by Shifty Geezer, May 27, 2008.

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  1. Squilliam

    Squilliam Beyond3d isn't defined yet
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    I've searched a lot of places and I can't seem to find any info - I don't want to derail or alter this thread I was just curious for comparions sake, what the general rendering resolutions are for the Xbox1, The PS2, the Gamecube and the Wii?

    If we consider the PS3 and Xbox360 games render at ~720p or there abouts, what would be the standard resolution for the previous generation and the Wii? It doesn't seem like the Wii is talked about much and my curiosity it getting the better of me.

    Specifically I guess, whats the most common resolutions they render at - the middle ground, and what did they render at for the really impressive and special examples?
     
  2. Arwin

    Arwin Now Officially a Top 10 Poster
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    Mostly 480i ... Some games 480p, most of them on Xbox which in theory also supported 720p, a few on PS2, with some weird exceptions like GT4 supporting 1080i also, but mostly upscaled of course.

    But by far the most you'd see the typical NTSC or PAL tv-broadcast resolutions.
     
  3. iceberg187

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    http://www.hdtvarcade.com/hdtvforum/index.php?act=home

    Click the HD game database at the top
     
  4. Squilliam

    Squilliam Beyond3d isn't defined yet
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  5. zarbaj

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    #525 zarbaj, Jul 24, 2008
    Last edited by a moderator: Jul 24, 2008
  6. Extra411

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    I have a question:
    In a game like VF5 which is rendered at 1024x1024, I assume that when it is output at 720p, the verticle resolution is downscaled to 720; however if you play it in 1080p mode (on the 360, as the PS3 version obviously does something different), does the GPU first downscale the lines to 720 and THEN upscale them? Or does it just upscale 1024 to 1080 directly?
     
  7. DuckThor Evil

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    Out of my arse( but still accurate enough) I'd say that 95% of the ntsc Xbox games were 480P, 4% were 720p and atleast one game was 480i.
     
  8. Shifty Geezer

    Shifty Geezer uber-Troll!
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    There's no reason for it not to be. ;)
     
  9. grandmaster

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    I'm fairly sure it'll go direct.

    Shots of VF5 (1024x1024) running in 1080p here and here.

    Shots of Ridge Racer 6 (1440x810) here and here.
     
  10. Quaz51

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    the first is 720p but this one seem 1080p
     
  11. Shifty Geezer

    Shifty Geezer uber-Troll!
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    I meant technically. The first one was released on a 720p only console. Now XB360 supports 1080 output, there's no reason for Geometry Wars not to render to that res'.
     
  12. warb

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    Still, there are very few 1080p XBLA games released.
     
  13. Quaz51

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    there's no reason for all XBL games but all are always in 720p actually, i know just one XBL game in 1080p
     
  14. zarbaj

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    which is why i asked. :p

    thanks for the confirmation, quaz.
     
  15. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Okay, didn't know that and it does make sense in that context.
     
  16. JackJones

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  17. DrJay24

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  18. Scott_Arm

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    I think it says 1080p on the Geometry Wars 2 website. I can't check from work because our new proxy has it blocked.
     
  19. Tap In

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    that is correct it states 1080p res
     
  20. Quaz51

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    Elefunk in 1920x1080 4xAA
     
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