anexanhume
Veteran
http://www.digitalspy.com/gaming/ne...-uncharted-the-last-of-us-engine-for-ps4.html
What are the implications of architecture changes between generations?
Will the engine stay optimized for their purposes?
Will the engine be easy to add to when new effect types become prominent?
What are the implications of architecture changes between generations?
Will the engine stay optimized for their purposes?
Will the engine be easy to add to when new effect types become prominent?