My PS3 has folded 293 work units. What about you?

Discussion in 'Folding For Beyond3D Team #32377' started by Rainbow Man, Sep 6, 2007.

  1. Rainbow Man

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    Nobody's posting anything in this forum so I'll just toss something out there to maybe get a bit of a discussion going. Or maybe you all want to die of cancer?! :wink:

    Whhile I'm at it, maybe someone wants to take a look at the Core2 thread below and answer my question there? :cool: YThanks..

    Peace.
     
  2. Arwin

    Arwin Now Officially a Top 10 Poster
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    That's a lot! Only a 133 here, but with the weather cooling, I'll be running it a little more again. I figure if I'm going to spend the electricity, I might as well do it when the generated heat counts for something. I have it on Advanced mode by the way - if you just go for WU count, you may get more on regular mode?
     
  3. egoless

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    Delete
     
    #3 egoless, Sep 7, 2007
    Last edited by a moderator: Oct 4, 2014
  4. ban25

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  5. BoardBonobo

    BoardBonobo My hat is white(ish)!
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    461.

    Been on 24/7 since I bought it. Now switched over to advanced mode.
     
  6. Arwin

    Arwin Now Officially a Top 10 Poster
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    Nice testiment to reliability :)
     
  7. Rainbow Man

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    Mine had done 305 now last I checked.

    There seems to be some bugs in the client unfortunately. After turning on and off screensaver mode a bunch of times I was unable to get it to enter screensaver mode no matter how many times I toggled the option.

    Anyone noticed the same?

    However, this cleared itself after I went thrtough the system reset method posted in the console forum that's supposed to fix connection issues with the latest firmware patch - not that I actually experienced any.. :cool:



    Peace.
     
  8. BoardBonobo

    BoardBonobo My hat is white(ish)!
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    527 as of today. Still hasn't been switched off once. I'm liking this so much I may buy a few 40GB models (lower power consumption) just to fold with!!
     
  9. Arwin

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  10. ShaidarHaran

    ShaidarHaran hardware monkey
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    Nice. Except for the part where it says "(Guinness World Records) has officially recognized Sony's Folding @ Home program (as the most powerful DC network).

    :roll:

    Last time I checked F@H was run by Stanford's Pande Group.
     
  11. Mize

    Mize 3dfx Fan
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    PS3 F@H Teraflops = 900 of 1200 (roughly) or 75% of all processing power. If it were a company they'd own it :) Just think if the sucker had sold like the xb360!
     
  12. ShaidarHaran

    ShaidarHaran hardware monkey
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    No. There would be no PS3 folding were it not for the YEARS of research and development that went into PC folding. As for sheer teraflops being the only importance to F@H - the "usability" of those teraflops (or rather the work performed) is the most important aspect. This is how point values are determined. It would be more interesting to see a point total comparison of PC folding vs. PS3 folding, IMHO.
     
  13. Mize

    Mize 3dfx Fan
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    Of course PC folding led to PS3 folding and the project is Stanford's. That said, the overal "point" leader is...drum roll...PS3 - I assume this is the summation of people who didn't name their PS3s for folding.

    It says a lot about cell and the PS3 client imho.
     
  14. ShaidarHaran

    ShaidarHaran hardware monkey
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    The overall point leader on a daily basis is PS3, but the all-time leader is (are) the various PC clients, and by a huge margin at that. There are numerous individual folding teams which have more points than the PS3 client, let alone the aggregate of all PC clients.

    When SMP folding comes out of beta and is incorporated into the v6 client, and GPU folding becomes worthwhile, you'll see a rather large spike in PC point production.
     
  15. BoardBonobo

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    By then there will probably be quite an increase in the number of PS3's out there and, hopefully, folding.

    If you look at the majority of the teams on the ascent, they all started to leap around the time the PS3 was launched. I don't think it's going to take long before the CELL leaves the PC's in the dust.
     
  16. ShaidarHaran

    ShaidarHaran hardware monkey
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    Bah I say! SMP folding will expand greatly once out of beta, and GPU folding will as well if it ever expands beyond the X1650 XT + X19x0 lines. Just think of all the extra performance that will be unlocked once SMP folding gets incorporated into the regular folding client (version 6 brings this).
     
  17. Mize

    Mize 3dfx Fan
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    Anyway, about 200 of my 600 wus are on my PS3. The other 400 took literally years to amass on my multiple pcs.

    Edit: Why does the new SMP client yield such dramatic improvements over many single-core implementations? It'd be fun to race my PS3 and my Q6600...too bad I ditched the x1800-xt for nV.
     
  18. BoardBonobo

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    Not to sure about the benefits of the SMP client. At the moment I am running four instances of the non gui client, and I would say that for every four WU's returned by my PC, the PS3 is doing just as many (if not more) in the same length of time.
     
  19. pjbliverpool

    pjbliverpool B3D Scallywag
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    DOesn't that mean a quad core with good scaling across all cores should be able to achieve similar performance to the PS3?

    On average PC's are much slower as there's a lot of old single core CPU's out there but it can't be difficult to build a PC that would leave the PS3 in the dust for folding and at a lower cost than buying a new PS3 at that. All it should take is an uograde to a Q6600 + X1900XT. $400?
     
  20. Mize

    Mize 3dfx Fan
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    I seriously doubt this. I folded with two cores on an x2 4400+ and my X1800XT-PE rig (gpu) it was miles slower than my PS3...both in WU and points. So now you want to build a Q6600/X1900XT rig for under $399? Aren't you going to need a PSU, HD, memory, case, monitor, keyboard, etc. to go with that?
     
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