More suitable to the gfx whore here i presume...
MrSingh:
1) Lazy8 is teh winnard! N2 owns PS2 in all aspects i guess....
2) Polygons smallygons, does that mean brute polygons is not the best way to render a scene? Doom3 and Halo2 has tiny polygon amount but makes up for that with polybump and animations.
MrSingh:
Some info for the Naomi 2 and PS2 fanboys.
According to the latest issue of CG World (Japanese 3D graphics trade mag), the PS2 character models of VF4 are about half of the Naomi 2 version. For example, Jacky is made of 14,000 polygons in the Naomi 2 version, but in the PS2 version Jacky's model has about 7,000 polygons.
The mag also has a feature on P.N.03.
1) Lazy8 is teh winnard! N2 owns PS2 in all aspects i guess....
2) Polygons smallygons, does that mean brute polygons is not the best way to render a scene? Doom3 and Halo2 has tiny polygon amount but makes up for that with polybump and animations.