L. Scofield
Veteran
New engine from Sillicon Studio.
Tech presentations, in japanese
(though some things are in English):
GDC 2014:
http://www.4gamer.net/games/032/G003263/20140324070/
CEDEC 2014:
http://www.4gamer.net/games/272/G027254/20140903039/
Interestingly, since the demo doesn't have a LOD system in place it's processing 10 million polygons per frame, giving 300 millions per second
Official site:
http://www.siliconstudio.co.jp/nex-gen/en/
Tech presentations, in japanese
GDC 2014:
http://www.4gamer.net/games/032/G003263/20140324070/
CEDEC 2014:
http://www.4gamer.net/games/272/G027254/20140903039/
Interestingly, since the demo doesn't have a LOD system in place it's processing 10 million polygons per frame, giving 300 millions per second
Official site:
http://www.siliconstudio.co.jp/nex-gen/en/