Microsoft XBOX Mouse and Keyboard Support *split*

Discussion in 'Console Industry' started by Scott_Arm, Sep 21, 2017.

  1. Scott_Arm

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    Hey, look, an officially licensed mouse and "keyboard" for Xbox releasing at the end of October
    http://stores.horiusa.com/tactical-assault-commander-pro-one/


    They said it's coming and I guess it really is coming soon.


    November has COD and Battlefront 2, and pubg sometime this year. Those are the best candidates for mouse and keyboard, unless I'm forgetting something else.
     
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  2. AlBran

    AlBran Just Monika
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    Might as well have a custom media keyboard labeled for Guide, DVR, screenshots etc. Maybe even shortcut keys to certain pages (friends, library etc).
     
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  3. Arnold Beckenbauer

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    Is this a real mouse or "fake mouse" which converts mouse movements to right stick signals?
     
  4. mpg1

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    Sounds like it's going to be up to developer choice...which probably means don't expect a lot of support. I doubt developers are going to want to add anything that has the potential to split multiplayer base. Also wouldn't developers have to do a degree of optimization in regards to proper keyboard and mouse support?
     
  5. Silent_Buddha

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    However, if it's a simple case of the Xbox version of the game being basically the same as the UWP version of the game, then it'll have KB/m support by default or be relatively easy to incorporate the PC KB/m support into the Xbox version

    Any AAA multiplatform game except for some by Japanese developers have KB/m support. They just don't have it on consoles ATM due to generally no official support for KB/m for games on consoles.

    Of course, just because it'd be easy and in most cases effortless to do, doesn't mean it's going to happen. But there's no reason it couldn't happen.

    Regards,
    SB.
     
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  6. mpg1

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    yeah I don't know how much work there is:

    1. Is it just a case of Micrososft "flipping a switch" and mouse movements can be tracked in any game?

    2. Is it a case of 1. but developers also have to enable something on their end?
     
  7. RancidLunchmeat

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    I agree, and it should probably be something like this:
    https://www.razerzone.com/gaming-controllers/razer-turret
     
  8. Scott_Arm

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    Hmmmm, good question? Are any of those fake mouse thinks officially licensed products? I don't think xim is licensed.
     
  9. Arnold Beckenbauer

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  10. Scott_Arm

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  11. AlBran

    AlBran Just Monika
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  12. Scott_Arm

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  13. AlBran

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    Just gotta convince Blizzard to get on-board. :p
     
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  14. jiaolu

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    and civilization VI
     
    #14 jiaolu, Dec 22, 2017
    Last edited by a moderator: Dec 27, 2017
  15. Cyan

    Cyan orange
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  16. DrJay24

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    Doesn't the XB have this now? It's all dev choice on the PS4 and many opt out for balance reasons. My son uses KB&M for Fortnite. Officially license just means MS is going for some $$.
     
  17. iroboto

    iroboto Daft Funk
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    this would be universal plug and play as opposed to use some sort of adaptor for mouse and keyboard. Keyboard is supported but not native mouse on X1.

    They currently don't allow for it except maybe web browsing IIRC.

    I hear you on PS4 though but this info is coming across as enabling M+KB for games on XB. I can't divulge details on (M+KB technical not marketing) unfortunately until after release. I'm also not entirely certain on what the final form will look like so it's best I don't comment on it.
     
    #17 iroboto, Dec 29, 2017
    Last edited: Dec 29, 2017
  18. Scott_Arm

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    I just found out about this recently. PS4 has native keyboard and mouse support in Fortnite. You get the exact control scheme from pc. A little weird, because it's a huge advantage over gamepad players, and they don't segment mouse and keyboard players from gamepad players. Overall, I hope this is the start of a trend, and they work out the issues in keeping a level playing field. Also, Fortnite supports crossplay from console to PC, on both consoles. If you have a PC friend, there is a way to party up and play together. Mouse and keyboard support makes that a very viable way. Unfortunately no xbox to PS4 crossplay :(

    The future of gaming, to me, is dividing players based on input, not platform. Mouse and keyboard all play together regardless of the platform and gamepad play together regardless of the platform.

    Edit: I'm not sure why mouse and keyboard implementation would be so complicated for xbox, outside of some logistics in matchmaking, and having some standardizing of controls so you can access the guide, go to the home screen etc from a keyboard. Probably don't want to have to have a controller turned on to do os function, and control the game with the keyboard and mouse. But they've been talking a long time, and I'm surprised it hasn't shown up already.
     
    #18 Scott_Arm, Dec 29, 2017
    Last edited: Dec 29, 2017
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  19. jlippo

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    Nice.
    Remember playing Command & Conquer on Ps1 with M/K and the difference to joypad was quite significant.
     
  20. DSoup

    DSoup meh
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    There was a mouse and keyboard that worked on the original PlayStation? :shock:
     
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