aha, so youre talking about AA'd 2D graphics. I develop IOS stuff in 3d so have looked at it a lot, & with high contrasting things you can easily see the individual pixels.
edit - sorry had to go out
well I just tested. Turned on a 2d overlay in my game which draws debug info with lines and such, with 1 pixel width (no AA) & I could still see a single pixel at 35cm distance with one eye, prolly quite a bit greater with someone with 20/20 vision.
I can send an app if you dont believe me.
though do I enable AA in my game? No at 326ppi its not really necessary.
Actually that reminds me of arguments on these forums I used to have years ago over wether or not better resolution or better AA was more important. I was on the higher res camp, I betcha now we have these high resolution devices none of the higher AA > higher res guys still think this way
btw - this apple retina marketing thing (u cant see the pixels) is just pure PR BS pure and simple