I'm trying to derive loads of different maths formula and stuff that I memorised, but I'm going back and deriving everything in order to better my understanding of modelling using math.
My problem however isn't mathematical as such, it's logical.
I've gone through vector -> vector projections and found an anomyly I cannot logically grasp.
The standard vector projection example goes along the lines of:
w = .7071, .7071
v = 1, 0
v.t = w.v
My working:
u = w + v.t
t = (w-u)/v
t.v = w.v
u = w - w.v
t = (w - (w-w.v)) / v
u = w - ((w-(w-w.v))/v)*v
My book shows the formula: u = w - (w.v.v)/v.v
My problems:
My final equation for 'u' has a weird look (w-(w-w.v), however when I tested this with numbers I got the exact same answer as (w.v.v) so I figure it's just the way I worked it out. Not really a problem, more of a 'why?'.
t = (w-u)/v
What I can't understand is why "t = (w-u)/v.v" and not "t = (w-u)/v".
Logically you can determine that because you are looking for a scalar you may not have any vectors or points in your equation, so logically you'd get rid of it by making a dot product of itself, however it makes little sense when you think of it logically because you can't just go around and start changing things without a reason.
v.vt = v.v is a very strange relationship.
I understand that v.vt = vt because v.w is a projection vt and vt.v is a projection onto itself, therefore nothing's changed.
Can someone please explain this strange behaviour?
My problem however isn't mathematical as such, it's logical.
I've gone through vector -> vector projections and found an anomyly I cannot logically grasp.
The standard vector projection example goes along the lines of:
w = .7071, .7071
v = 1, 0
v.t = w.v
My working:
u = w + v.t
t = (w-u)/v
t.v = w.v
u = w - w.v
t = (w - (w-w.v)) / v
u = w - ((w-(w-w.v))/v)*v
My book shows the formula: u = w - (w.v.v)/v.v
My problems:
My final equation for 'u' has a weird look (w-(w-w.v), however when I tested this with numbers I got the exact same answer as (w.v.v) so I figure it's just the way I worked it out. Not really a problem, more of a 'why?'.
t = (w-u)/v
What I can't understand is why "t = (w-u)/v.v" and not "t = (w-u)/v".
Logically you can determine that because you are looking for a scalar you may not have any vectors or points in your equation, so logically you'd get rid of it by making a dot product of itself, however it makes little sense when you think of it logically because you can't just go around and start changing things without a reason.
v.vt = v.v is a very strange relationship.
I understand that v.vt = vt because v.w is a projection vt and vt.v is a projection onto itself, therefore nothing's changed.
Can someone please explain this strange behaviour?