Played Magic the Gathering or Arcomage? My game is similar but far more complex.
I'm unhappy with it's state as the look of it doesn't reflect the complexity I would like.
After working on the graphical part to the point it looks almost like a AAA title I will release a few screen shots.
I'm using my expert system on the server side.
Good part about this is that I did the entire thing under a week(5 days).
I've had the assignment for a while but kept changing what I wanted to do and just built many modules. Literally hundreds of classes, majority of it useless.
I spent an hour demonstrating it to my lecturer, even then we couldn't go through it all.
I want to make money off it, but I have to buy new assets.