It's a selling point for geeks.
But there really haven't been apps. which require that kind of performance, unless generally faster UI helps sell given platforms.
Responsive UI though may be more about software optimization than brute force HW resources.
Video and games could be differentiators for dual-core CPUs but I think most people would be content with Youtube-quality videos (in which case network performance would be more pertinent than CPU/GPU). As far as games, the most popular smart phone games are very simple, like Angry Birds.
No matter how good that Epic Citadel demo looked, I don't see quasi-console quality shooters taking off on smart phone platforms either, especially if they're sold at higher prices than the most popular iOS games, which go for a couple of bucks.
But there really haven't been apps. which require that kind of performance, unless generally faster UI helps sell given platforms.
Responsive UI though may be more about software optimization than brute force HW resources.
Video and games could be differentiators for dual-core CPUs but I think most people would be content with Youtube-quality videos (in which case network performance would be more pertinent than CPU/GPU). As far as games, the most popular smart phone games are very simple, like Angry Birds.
No matter how good that Epic Citadel demo looked, I don't see quasi-console quality shooters taking off on smart phone platforms either, especially if they're sold at higher prices than the most popular iOS games, which go for a couple of bucks.