Intel ARC GPUs, Xe Architecture for dGPUs

Discussion in 'Architecture and Products' started by DavidGraham, Dec 12, 2018.

Tags:
  1. Cyan

    Cyan orange
    Legend

    Joined:
    Apr 24, 2007
    Messages:
    9,734
    Likes Received:
    3,460
    from 100€ to 200€ then, instead. Hope they can keep up with those prices
     
  2. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    10,244
    Likes Received:
    4,465
    Location:
    Finland
    https://ascii.jp/elem/000/004/069/4069704/

    TSMC was chosen because Intel advanced nodes wouldn't have enough capacity at the time, next chip could be Intel made but it's not set in stone yet.
    XeSS is again confirmed to work with Xe-LP (DP4A version)
    AIBs will bring custom cards just like AMD & NVIDIA
     
    Man from Atlantis likes this.
  3. The fact that they're having AIBs in the mixture makes me lose some hope on the cards finding their way to gamers.
     
  4. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    10,244
    Likes Received:
    4,465
    Location:
    Finland
    Correction to my earlier post, might not have been capacity but just overall quality and price of the process
     
  5. Man from Atlantis

    Regular

    Joined:
    Jul 31, 2010
    Messages:
    960
    Likes Received:
    853
    Intel confirms Arc graphics cards won’t ship with cryptocurrency mining lock

     
    Lightman likes this.
  6. So the Xe cards will go to miners.

    Way to go Intel.


    At this point it looks like they're only going to be good for occupying valuable N6 waffers that would otherwise be better spent on relieving the console market.
     
    BRiT and CarstenS like this.
  7. sir doris

    Regular

    Joined:
    May 9, 2002
    Messages:
    708
    Likes Received:
    165
    Maybe Intel know they won't be competitive enough with their first gen, so will be able to sell to miners? Especially if RTX4000 and RX7000 have hash restrictions that work.
     
    Lightman likes this.
  8. Davros

    Legend

    Joined:
    Jun 7, 2004
    Messages:
    17,879
    Likes Received:
    5,330
    Anyone have a release date ?
     
  9. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    12,055
    Likes Received:
    3,112
    Location:
    New York
    It’s probably because they know it won’t work. Nvidia hasn’t been able to figure it out.
     
    sir doris likes this.
  10. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    10,244
    Likes Received:
    4,465
    Location:
    Finland
    Who knows how good or bad they're in mining?
     
    Man from Atlantis and Lightman like this.
  11. Man from Atlantis

    Regular

    Joined:
    Jul 31, 2010
    Messages:
    960
    Likes Received:
    853
  12. Mining efficiency in GPUs has been a pretty straightforward equation of VRAM bandwidth divided by the graphics card's power consumption. Architecture and floating point performance have little to do with hashing performance so far.
    The bottleneck is always on the GPUs' VRAM, which is why miners usually downclock and downvolt the vcore while overclocking the memory. Cards with HBM2 are especially good for this, which is why XFX is repurposing Navi 12 leftovers to put dedicated mining cards in the market.

    If Intel's Alchemist has a 512GB/s bandwidth in a 6nm chip that can probably clock low and consume little power, and there are no hashing locks in the hardware/software, it will probably be good for mining.


    I'm fairly sure those geometry numbers for Navi 22 are wrong. It has 2 shader engines with 2 shader arrays each, and each shader array has a primitive unit that culls 2 triangles per clock. This results in up to 8 culled triangles per clock, just like Navi 10.

    Regardless, if DG2-512 with those specs doesn't perform substantially better than Navi 22, it's either clocking really low or Intel has a dud in their hands, in what relates to gaming performance.
     
    Rootax, Lightman, neckthrough and 3 others like this.
  13. Bondrewd

    Veteran

    Joined:
    Sep 16, 2017
    Messages:
    1,682
    Likes Received:
    846

    keeping the delay -> moar flops cadence going woohooo; power is still horrendous tho and oh they've added more racks for that.
    jiiiiiiiiiiiiiiiiiiiiiii.
    Treat it as an Aurora devkit or something.
     
    Tarkin1977, Lightman and pharma like this.
  14. CarstenS

    Legend Subscriber

    Joined:
    May 31, 2002
    Messages:
    5,800
    Likes Received:
    3,920
    Location:
    Germany
  15. Bondrewd

    Veteran

    Joined:
    Sep 16, 2017
    Messages:
    1,682
    Likes Received:
    846
    Linpack machines; useless.
     
    Deleted member 13524 likes this.
  16. DavidGraham

    Veteran

    Joined:
    Dec 22, 2009
    Messages:
    3,976
    Likes Received:
    5,213
    #676 DavidGraham, Oct 28, 2021
    Last edited: Oct 28, 2021
    Lightman, neckthrough, T2098 and 3 others like this.
  17. pcchen

    pcchen Moderator
    Moderator Veteran Subscriber

    Joined:
    Feb 6, 2002
    Messages:
    3,018
    Likes Received:
    582
    Location:
    Taiwan
    If they're anything like the current Sunway system (very likely IMHO), then they are probably not really that good at real world workloads.
    While the Linpack performance of Sunway (#4 on June 2021 Top500 list) is similar to Sierra (#3 on the same list), Sierra is 3.7x as fast on HPCG tests. Fugaku (current #1) is 33x as fast as Sunway on HPCG.
    IMHO HPCG is more representative of real world workloads then Linpack is. Of course, I don't know what they are doing using Sunway, maybe it's a good fit, but in most cases HPC is not just about packing more ALUs.

    For those interested, here's the latest list of HPCG results from June 2021:

    https://www.hpcg-benchmark.org/custom/index.html?lid=155&slid=310
     
    Silent_Buddha, CarstenS and Bondrewd like this.
  18. Bondrewd

    Veteran

    Joined:
    Sep 16, 2017
    Messages:
    1,682
    Likes Received:
    846

    Good news; they are.
    It's s LINPACK machine lmao.
     
  19. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,029
    Likes Received:
    3,428
  20. CarstenS

    Legend Subscriber

    Joined:
    May 31, 2002
    Messages:
    5,800
    Likes Received:
    3,920
    Location:
    Germany
    Very interesting numbers there. From the non A64/NEC-stuff it seems Infiniband is the interconnect of choice for systems with higher HPCG efficiency.
    And yet, AMD and Intel are pursuing this apparently meaningless number like no tomorrow.
     
    Lightman, pharma and PSman1700 like this.
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...