Hi all, I'm trying to determine what DX feature is unsupported on my gfx card. The app which is very old DX3/5 just dies with a kernel debug output message of "unsuported ddraw function". I don't have the source code for it. I get the impression it is probably something to do with 8-bit textures. I want to try and force support maybe even with software rendering that supports everything. Turn off features with dx caps and work backwards, rather than write a ddraw wrapper to log all the API calls (in progress and incredibly long winded). If I can verify what is no supported I can hook ddraw in run time, and emulate / redirect with a lot less work.
So how does one make windows xp set the ref rasteriser as the default renderer? Can I turn on / off capabilities? Or anyone know of a complete Ddraw wrapper / API logger? I'm using DX9, but have a win98 partiton and will install any other version of windows \ directx.
So how does one make windows xp set the ref rasteriser as the default renderer? Can I turn on / off capabilities? Or anyone know of a complete Ddraw wrapper / API logger? I'm using DX9, but have a win98 partiton and will install any other version of windows \ directx.