How long before a X800 wrapper (Ruby demo) appears?

Discussion in 'Rendering Technology and APIs' started by g__day, May 5, 2004.

  1. cheezemurda

    Newcomer

    Joined:
    May 7, 2004
    Messages:
    7
    Likes Received:
    0
    Location:
    TEXAS
  2. Try4Ce

    Newcomer

    Joined:
    May 10, 2004
    Messages:
    7
    Likes Received:
    0
    Location:
    NRW / Germany
    HOWDY!! I'm really lookin forward to ur next wrapper release :D
    ur doin some great stuff man, keep it up 8)
     
  3. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,992
    Likes Received:
    3,532
    Location:
    Winfield, IN USA
    Don't push yourself on it and burn yourself out, that's the last thing any of us want!

    Thanks again Colourless, a most impressive job! 8)
     
  4. Colourless

    Colourless Monochrome wench
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,274
    Likes Received:
    30
    Location:
    Somewhere in outback South Australia
    Hell yeah. :)

    I actually decided not to push myself too much after spending pretty much an entire night on a single shader. :)
     
  5. mengy

    Newcomer

    Joined:
    May 7, 2004
    Messages:
    7
    Likes Received:
    0
    yeah man, take your time and thanks again
    any new teasers? :D
     
  6. Heathen

    Regular

    Joined:
    Jul 6, 2002
    Messages:
    380
    Likes Received:
    0
    It is? I want the new wrapper now dammit, now I say. :wink:

    No seriously Colourless, you efforts are really really appreciated. follow the principle of JC release the warpper 'when it's done' and no sooner.

    Then again if I have to show my kids the demo much more I'll probably scream. :D
     
  7. Colourless

    Colourless Monochrome wench
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,274
    Likes Received:
    30
    Location:
    Somewhere in outback South Australia
    No, nothing to really show that's particularly 'interesting'.
     
  8. mengy

    Newcomer

    Joined:
    May 7, 2004
    Messages:
    7
    Likes Received:
    0
    hmm i have a question, the part where the camera does a close up of the bottom half of her face then she gives a little smirk, that uses a different shader and model? Is that why the shadow shows up all wierd.. hehe this would be a cool and "interesting" teaser if it's sorta completed :D
     
  9. ANova

    Veteran

    Joined:
    Apr 4, 2004
    Messages:
    2,226
    Likes Received:
    10
    Are there any wrappers for the subsurface demo? Or is it considered not worthwhile. I rather like it.

    Nice work btw Colourless.
     
  10. mengy

    Newcomer

    Joined:
    May 7, 2004
    Messages:
    7
    Likes Received:
    0
    just download the ruby wrapper, it works great for the subsurface demo as well
     
  11. ANova

    Veteran

    Joined:
    Apr 4, 2004
    Messages:
    2,226
    Likes Received:
    10
    Really? Fantastic. 8)
     
  12. xGL

    xGL
    Newcomer

    Joined:
    Sep 6, 2003
    Messages:
    144
    Likes Received:
    0
    Here's a pic of ATI's X800 demo, Subsurface Scattering, on Volari Duo and Colourless wrapper:

    [​IMG]
     
  13. Stimpson

    Newcomer

    Joined:
    May 15, 2004
    Messages:
    1
    Likes Received:
    0
    Hey, just reg'd on here after looking at this thread. looks like you've done some awesome work Colourless!

    I've just bought some new hardware (with my limited budget), and it'll arrive during the week all being well, I was just wondering what kind of detail settings / frame rate I could expect when running this Ruby demo with the wrapper. The specs are as follows:

    AthlonXP 3000+
    ATI Radeon 9800Pro
    512mb DDR3200 RAM
    WinXP

    cheers
     
  14. Sworkhard

    Newcomer

    Joined:
    Jun 4, 2003
    Messages:
    74
    Likes Received:
    0
    If your system is set up correctly, you can probably run this demo with the currently available rapper at 640x480 @ 20-25 fps
     
  15. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    Um... much faster than that I think. Some posted earlier in the thread that they were getting 32 fps at 1024x768 on a 9800XT.
     
  16. Anvi^_^

    Newcomer

    Joined:
    May 15, 2004
    Messages:
    1
    Likes Received:
    0
    Awesome work with the wrapper Colourless but I'm begging you for the wrapper update soon *please* :)
     
  17. BetrayerX

    Newcomer

    Joined:
    Aug 13, 2003
    Messages:
    74
    Likes Received:
    0
    Location:
    PR
    P4 2.4 @ 2.88
    640MB Ram
    9700 PRO
    Cat 4.5
    Colourless latest wrapper.

    Demo Settings:
    1024*768
    2xAA
    2xAF
    Sound ON

    The second time it ran I started recording with FRAPS. I skipped the logo since it only can raise the score and do nothing.

    Here's what I got:
    His machine as it is will probably suck at the demo, not because it's a weak machine (it kicks mine's arse all over the floor), but for the amount of RAM.

    Far Cry improved here a lot with that little jump from 512 to 640....a 512MB stick is under way now. :wink:
     
  18. Evanesco

    Newcomer

    Joined:
    May 7, 2004
    Messages:
    4
    Likes Received:
    0
    Hey :)

    I've been checking back for over a week now, and nothing has happen. How long for the next update, Colouless? Need any help?
     
  19. vicvoc

    Newcomer

    Joined:
    May 9, 2004
    Messages:
    6
    Likes Received:
    0
    It's okay, but don't compare the results with the version using shortened shaders (current R3x0 version) with the results using the original (long) shaders (that run unchanged on the NV3x). It will be interesting to see how fast the R3x0 will run the shaders with multipass to have all the original effects back.
     
  20. Tokelil

    Regular

    Joined:
    Mar 27, 2002
    Messages:
    329
    Likes Received:
    0
    Location:
    Denmark
    I have the same setup and while I haven't benchmarked it, I think it runs quite crappy! That is with aperture set to 128MB though (my Asrock MB doesn't support 256MB :? ) so maybe it runs better on you system.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...