mitzibishi
Newcomer
Im wondering how PC games are rendered.
are modern PC games coded in 1080p because it is standard and then if the monitor is not 1080p either upscaled or downscaled from 1080p by the graphics card?
what about old games, are they rendered in a lower rezo by developers at the time and the game is patched later to show higher and higher resolutions in the settings but is always upscaled, say an old game is coded for 480p then it is upscaled to 1080p by the graphics card?
im confused about how PC games resolutions are put onscreen and how they are in the options for higher resolutions years after they are released. do devs patch them to have an iption for say, 1600p but it is upscaled from 1080p anyway?
thanks for your help
are modern PC games coded in 1080p because it is standard and then if the monitor is not 1080p either upscaled or downscaled from 1080p by the graphics card?
what about old games, are they rendered in a lower rezo by developers at the time and the game is patched later to show higher and higher resolutions in the settings but is always upscaled, say an old game is coded for 480p then it is upscaled to 1080p by the graphics card?
im confused about how PC games resolutions are put onscreen and how they are in the options for higher resolutions years after they are released. do devs patch them to have an iption for say, 1600p but it is upscaled from 1080p anyway?
thanks for your help