Heavy Rain - nice virtual actor teaser shots

Discussion in 'Console Gaming' started by Titanio, Jan 9, 2008.

  1. Titanio

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    These grabbed my eye over on GAF. From TVG:

    [​IMG]

    [​IMG]

    http://www.totalvideogames.com/news/TVG.Triple-Tap:_Tease_12565_5475_0.htm

    Crossing fingers for more next month.
     
  2. DieH@rd

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    Impressive. Cant wait to see it ingame.
     
  3. tirminyl

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    Agreed. Need more info on this game!!!
     
  4. ShaidarHaran

    ShaidarHaran hardware monkey
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    I'm still waiting for the Chocolate Rain game.

    *crickets*
     
  5. sevanig

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    I dont get it... :p
     
  6. cthellis42

    cthellis42 Hoopy Frood
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    Eeeeviiiiiiiiillllll.......
     
  7. Titanio

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  8. Neb

    Neb Iron "BEAST" Man
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    They dont show the whole face and it looks quite stiff so to say IMO. :???:
     
  9. AlBran

    AlBran Ferro-Fibrous
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    I'm very confused about this game. Is it an adventure/puzzle solving game?
     
  10. sevanig

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    Yer they dont show the mouth, that was where I noticed lighting problems in the casting demo...

    Yer the game will be like your playing an action/thriller type movie...
     
  11. ninzel

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    Isn't that level of detail wasteful in anything but cutscenes simply because in game especially if it's an action game,will you even be able to see or focus on that and be close enough to see that kind of detail on a characters face from a distance?
    I seems that at some point our ability to render amazing levels of detail may surpass our ability to accurately convey that detail to the gamer sitting looking at a display.
     
  12. Dot50Cal

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    I thought this was an adventure game. One would think they would put a lot of detail into the characters then.
     
  13. Kittonwy

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    When are they actually going to show the game?
     
  14. betan

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    unlike other games? (Crysis :) )
    The first part is hard to argue with but come on now.
     
  15. Neb

    Neb Iron "BEAST" Man
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    IMO it doesn't "live up"/"shine up". And why hide the mouth and the chins which are important if one is going to showcase face animations?

    IMO I was far more impressed by Crysis eye movement and soft-flesh lids demonstration.
     
  16. betan

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    Maybe, just maybe because of the same reason games aren't shown before they are shown?
    Of course it's always possible the only thing they can do is that, and they are stupid enough to claim otherwise (which isn't really uncommon practice).
     
    #16 betan, Jan 28, 2008
    Last edited by a moderator: Jan 28, 2008
  17. Neb

    Neb Iron "BEAST" Man
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    I am basing my opinion on the shown techdemo video. Of course it can get better but until then this is the only video out (besides the older ones).
     
  18. jlippo

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    #18 jlippo, Jan 29, 2008
    Last edited by a moderator: Jan 29, 2008
  19. Laa-Yosh

    Laa-Yosh I can has custom title?
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    It is very nice, particularly the reflections on the eyes.

    However I must note that a lot of the realistic feel comes from the dynamics of the movement, which is the result of using mocap - it keeps all the tiny nuances of the actor's performance and that's pretty hard to reproduce using manual, keyframe animation.
    But the rig itself is not realistic enough, there's too much movement around the eyelids, particularly the inner corner of the eyes, and the brows don't have the feel of bone under them, it's more like the entire head is soft and rubbery.

    This over-the-top approach might be better though, particularly from a distance, helping to sell the performance, but it sure is far from realistic. So I'm cautiously optimistic here, they have the best intentions and very high quality assets, but as their first tech demo has already demonstrated with those scary lips, it is very easy to ruin everything with a few simple mistakes...
     
  20. JPT

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