Halo Master Cortana Collection [XO]

Discussion in 'Console Gaming' started by Cyan, Aug 30, 2013.

  1. BRiT

    BRiT (╯°□°)╯
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    DukeNukemForever and Aliens:CM says hello! Pumping money into a game means nothing as to the degree of suckitude.
     
  2. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Those games had budgets nowhere near what Halo gets...
     
  3. RudeCurve

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    Yeah when talking about other companies...:wink:

    This is Halo and MS...
     
  4. BRiT

    BRiT (╯°□°)╯
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    Budget does not guarantee success. It never has and never will in games. Why should game development be the one area that runs contrary to all other areas such as sports teams (New York Yankees) or movies (John Carter) or various services (Yahoo, AOL) or other products (Nintendo WiiU, Nokia WinPhones)?
     
  5. RudeCurve

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    What you're saying has nothing to do with Halo and MS. Halo and MS is analogous to Aliens and 20th Century Fox or Juraisicc Park and Universal Studios or Batman and Warner Brothers.
     
  6. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Halo has a stable development team with 343, and they keep their schedules.

    CM and DNF were constantly shifted between various teams, had moving targets as design goals, and in general everything that could possibly go wrong in game development has happened to both projects anyway.

    I really don't see how any connection can be made between those wreckages and Halo.
    Also keep in mind that Digic has delivered a teaser for CM and produced a 95% complete cinematic trailer that has never seen the light of day - in other words I may or may not have a better view of the project than you...

    Now with Halo, MS has built a team of game development veterans with real and valuable production experience and added enough Bungie veterans to keep the franchise legacy (Frankie in particular but others as well). In this case the large budget is a way to ensure that this team has the opportunity to deliver a complete product, instead of trying to get something released at an arbitrary deadline...
     
  7. BRiT

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    Let me rephrase it so it's blindingly obvious.
    MS pumping a lot of cash into its development does NOT mean it won't suck.
     
  8. egoless

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    Delete
     
    #48 egoless, Dec 10, 2013
    Last edited by a moderator: Oct 4, 2014
  9. RudeCurve

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    WTF are you talking about? Have you actually played Halo 4 MP??? The 8vs8 games are the ones that are always full of people playing. Those levels are way too small even with only 16 players.

    And I disagree since this is MS's biggest franchise

    Just because you thought Halo 4 sucked doesn't mean the world agrees with you! How many copies did MS sell?
     
  10. Cyan

    Cyan orange
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    Not again!!! I hope this won't go on for the rest of eternity!

    The only way for Halo to suck would be if people got their memory erased and had to start from scratch. I think 343i did a great job for a first game. There is always room for improvement, but they took the story to another level, to say the least and humanised both characters somewhat. I liked that.

    Not to mention
    the not so happy ending
    , which was cool and unexpected.
     
  11. Cyan

    Cyan orange
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    I think that's more true when you have loads of money but no talent. In the very beginning when it takes some time to a new team to learn the design of the game to actually working on it, you have to be a bit more conservative about what you put on your game. Plus, their knowledge of the engine and the machine is lower at that point. But I understand what you mean.

    Success and quality have nothing to do with the money in most cases, I fully agree. Money helps the technology but I think it's the talent of those people what makes the difference in the end. I think that's why they hired the Tomb Raider guy.

    My most favourite Halo from the previous generation is Reach, followed by Halo 4.
     
  12. RenegadeRocks

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    :lol:
     
  13. Steve Dave Part Deux

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    Halo 4 was the best game in the series. The presentation was top notch and the weapon balance was much better than in previous campaigns. All the games have been excellent.
     
  14. Rangers

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    Cant top CE. However, it was imo a good game, unlike 3.

    The audiovisual splendor helped a lot. In any given game if gameplay=x, the game will simply be improved/more enjoyable if it looks great and still has x gameplay, then if it looks mediocre with x gameplay.

    Halo 4 is made a lot better by looking so dang good. Games are intrinsically a visual medium.
     
  15. NRP

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    343's problems have nothing to do with budget. They just don't have a clue what they're doing. They've been handed an established, well-loved, "can't lose" franchise and they're absolutely fucking it up. I mean, just look at the stuff they cut from H4 - free roaming game play, carrying any weapon anywhere, invasion, firefight, etc. Christ, you even had to unlock grenades for MP!

    After slogging through the turd that is H4, the only things clear to me are that 343i loved the movie Tron, and they're comprised of a bunch of uninspired, unimaginative retards.
     
  16. Laa-Yosh

    Laa-Yosh I can has custom title?
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    What the hell is going on here??
     
  17. egoless

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    #57 egoless, Dec 10, 2013
    Last edited by a moderator: Oct 4, 2014
  18. RudeCurve

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    There's room for every type of player and plenty of 4vs4 game types.:wink:
     
  19. AlBran

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    I'd really like it if they added more campaign modifiers that went beyond just grunt birthday party (wacky fun things). If they ever get custom armours for campaign again, they could do more there (2D Mister Chief head/ridiculous head models/head size, voice pitch/speed). If it breaks the cut-scenes, so what. :p That's half the lulz.

    It would make the grinding for achievements/XP/whatever less dull.

    They could learn a thing or two (and go beyond) from Gears 3/Goldeneye64/etc in that regard.
     
  20. (((interference)))

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    OMG, I forgot how you had to unlock grenades for MP!!!

    That amounts to blasphemy, having to unlock one point of the 'Golden Triangle' of Halo gameplay...

    It's really telling that I have not played H4 multiplayer to any great degree after playing the multiplayer of every previous title religiously.

    I hope they just put the franchise out to pasture for a while, get 343 to come up with their own IP and alternate between it and Halo.
     
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