[H]OCP does the 9600Pro... nVidia's in even more trouble!

Althornin said:
Also, in that tunnel test - would it be possible for SOMEONE to test that with some texture in it, other then the checkerboard, and with color mip maps off, and post some comparative pics? I know how dramtic those color differences look, but IMO, they arent that glaring in game. I'd like to see what effect it ACTUALLY has on texture quality, in a non-game setting.

You can use my mipmap program... enable AF and start rotation. Unfortunately you need to have the card to see it in action. Although such Z-rotation scenes are not common in many games, but you can clearly see the drawback of ATI's AF in such scenes.
 
Back
Top