GTA V announced [2011] , [2021-11-11]

Discussion in 'Console Gaming' started by Bludd, Oct 25, 2011.

  1. Karamazov

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  2. techuse

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    Seems they added a TAA. That is probably the biggest visual upgrade.
     
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  3. PSman1700

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    Easy income for Rockstar.
     
  4. Shortbread

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    Load times compared to last gen are a huge improvement.
     
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  5. milk

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    How come nobody though to test the character transitions during free-roam. That's a big one.
     
  6. BRiT

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    GTA V settings for HDR are wrong, so here's how to best set them.

     
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  7. DSoup

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    I'm not sure GTA V is wrong. The guy stands in one spot in the city, which is full of light-coloured concrete, during what looks like the middle of the day (no shadows being casting) and is surprised that light-coloured concrete reflects a lot of light. Isn't that how light works?

    This feels like going skiing and complaining you need sunglasses because the snow reflects a lot of light.
     
  8. jlippo

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    For oled setting is not optimal.

    Having near 200nits brightness on large areas when TV cannot sustain those brightness levels.
    Sustained 50% screen is around 250 nits on new oleds.

    Reducing paperwhite closer to LDR range, gives oled chance to actually display highlights at closer to proper range.

    For snow scene oleds are just bad, as sustained brightness for 100% screen is around 150nits, so around where LDR is mastered to.
     
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  9. DSoup

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    I get this. But redoing the dynamic range because there are some scenes which are incredibly bright is not really fixing the problem.
     
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