Gran Turismo 7 [PS4, PS5]

Discussion in 'Console Gaming' started by jayco, Jun 11, 2020.

  1. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,560
    Likes Received:
    2,317
    Location:
    Maastricht, The Netherlands
    No the lighting conditions are also far too different.

    But the more I look at GT7, the more impressed I am. The lighting is really beautiful and I am noticing more details such as nicely animated flags alongside the tracks etc.
     
    snc, Karamazov and vspectra like this.
  2. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
  3. zed

    zed
    Legend Veteran

    Joined:
    Dec 16, 2005
    Messages:
    6,162
    Likes Received:
    1,872
    I didnt realize GT6 looked so shit, it looks like a PS3 game at 720p framerate looks to be is less than 60fps also, wow thats pretty crap for a ps4 game
     
    PSman1700 likes this.
  4. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
    Its is ps3 game :d gt sport doesnt have dytona circuit thats why comparison to gt6
     
    rabidrabbit likes this.
  5. zed

    zed
    Legend Veteran

    Joined:
    Dec 16, 2005
    Messages:
    6,162
    Likes Received:
    1,872
    whoops, that explains why it looks so bad, huh so there wasnt a GT6 on the ps4, man I knew the developer had started taking longer to make titles but thats pretty lax on their part

    OK looked on wiki, It seems as if after the first 3 titles in 5 years their development rate really dropped down, 6 years from GT4->GT5

    Gran Turismo 1997 , PS1
    Gran Turismo 2 1999, PS1
    Gran Turismo 3: A-Spec 2001, PS2
    Gran Turismo 4 2004, PS2
    Gran Turismo 5 2010 PS3
    Gran Turismo 6 2013 PS3
    Gran Turismo Sport 2017 PS4
    Gran Turismo 7 2022[14] PS5
     
  6. DSoup

    DSoup Series Soup
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    16,180
    Likes Received:
    12,096
    Location:
    London, UK
    The release cadence is bonkers.
     
    BRiT likes this.
  7. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
    they realy struggled to adjust their engine to ps3 for gt5 thats why, gt7 was planned as 2021 game but covid, imo it should be 2020 ps4 game and we should just get ps5 patch sometime in 2021, they dint show imo enough changes to explain 4.5 years of development
     
    mr magoo and BRiT like this.
  8. Unknown Soldier

    Veteran

    Joined:
    Jul 28, 2002
    Messages:
    3,894
    Likes Received:
    1,468
    GT6 was never a PS4 game.
     
  9. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    13,567
    Likes Received:
    3,532
    I m really curious how their workflow 8s. Us it because its a small team for such a project and as a proud japanese stusio doesnt want to outsource?
    GT5 was indeed too ambitious for its own good and if I m not mistaken the team was between 170-250 people. But in general after that it took too many years without an absolute significant improvement. They were cutting features while focusing on refining others
     
  10. vspectra

    Regular Newcomer

    Joined:
    Jun 2, 2008
    Messages:
    332
    Likes Received:
    490
    GT5 was one of the only games doing dynamic lighting and weather with real-time shadows while trying to run close to 1080p 60fps during a generation where lighting and entire environment shadows were baked and even unstable 30fps were common. Then in GT6 they added tessellation for car geometry and raised the resolution even higher. Kaz went on to say the PS3 specs made it look like it could do a lot more, but in actuality it took a lot of effort and time trying to achieve what they wanted to do with the the specs due to how difficult it was to program. This was still the most immersive experience I had during the PS3/360 era and the lack of dynamic track conditions were sorely missed in GTSport.



    Yeah, I'm surprised they managed to get the lighting looking this good especially with dynamic time progression now unlike GTSport static baked lighting conditions considering it's still a cross-gen game. Probably found a way to blend between the ray-traced bakes. There's an airfield near Daytona and you can see a plane taking off too.



    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
    Arwin, eloyc, snc and 1 other person like this.
  11. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    13,567
    Likes Received:
    3,532
    How could you drive in complete darkness?
     
    snc and vspectra like this.
  12. vspectra

    Regular Newcomer

    Joined:
    Jun 2, 2008
    Messages:
    332
    Likes Received:
    490
    Actually wasn't my video. But the driver probably had a driving line turned on when racing and turned off the hud in replay for the video capture.
     
  13. Karamazov

    Veteran Regular

    Joined:
    Sep 20, 2005
    Messages:
    4,509
    Likes Received:
    4,733
    Location:
    France
    maybe he is a terminator
     
    PSman1700 likes this.
  14. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    6,100
    Likes Received:
    2,665
    T2 driving at night scene :p
     
    Karamazov likes this.
  15. Seanspeed

    Newcomer

    Joined:
    Apr 23, 2021
    Messages:
    107
    Likes Received:
    146
    We've seen the grass in stills elsewhere. It doesn't look good and heavily lacks shadowing.

    You dont see anything terrible? The environment looks super flat and dated in general. The cars in GT always look great, that part's never in question. But I really dont know how you can look at that screen and say you dont see anything wrong with it.

    I've got no stake in this fight, but I think Forza Motorsport is gonna blow this out the water later this year. GT7 still looks a whole lot to me like a modestly updated GT Sport, which I'm sure is exactly what it is.

    I think that will hopefully be a major attraction for GT7 - the FULL game being completely playable in VR. That's gonna be absolutely killer.

    Lots of us have spent countless hours on the Nordschleife...
     
  16. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
    PD started outsourcing in 2018
    https://www.gtplanet.net/polyphony-digital-may-finally-be-outsourcing-3d-modeling-work/
    https://www.gtplanet.net/polyphony-outsource-car-model-20200913/
    Wiki says they have 170 employees (73 on linkedin but maybe not so popular in Japan), for car game its not a small number as Kunos (acc) team is much smaller and are top in terms of sound and physics and good ai tough with limited content (only gt3 and gt4 cars). Playground games on linked has 325 employees and they don't have to create engine as this is turn10 works and they hire another 173 (linkedin).
     
    #376 snc, Jan 14, 2022
    Last edited: Jan 14, 2022
    Nesh likes this.
  17. Parrish

    Newcomer

    Joined:
    Mar 1, 2015
    Messages:
    31
    Likes Received:
    23
    This is sort of misleading because between GT4 and GT5 PD also published Tourist Trophy ( sort of a spin off to the Gt serie dedicated to motorcycle) on PS2 in 2006 and Gran Turismo portable in 2009 for the PSP. Those, plus a couple of demo - prologue to the real GT5 for PS3. Anyway, yes, GT5 was definitly a too much delayed entro on the franchise.
     
    Nesh and snc like this.
  18. Karamazov

    Veteran Regular

    Joined:
    Sep 20, 2005
    Messages:
    4,509
    Likes Received:
    4,733
    Location:
    France
    they also developped the mighty omega boost on PS1 !
     
    Nesh likes this.
  19. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
    I think its best gt7 gameplay PD showed so far, sure its typical crossgen but improvement vs gt sport is visible and comparing to FM7 it almost looks like full generation ahead. Nextgen only FM will look better ? I hope so and very possible but also doubt we will see it this year.
     
    vspectra likes this.
  20. snc

    snc
    Veteran Newcomer

    Joined:
    Mar 6, 2013
    Messages:
    1,719
    Likes Received:
    1,360
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...