Megadrive1988
Veteran
http://psp.ign.com/articles/791/791049p1.html
I saw the Japanese magazine scan posted elsewhere. Although it was blurry, what I could make out has me drooling with anticipation.
screenshots
from the Irem's R-Type Tactics website.
R-Type Tactics looks like a traditional shooting game, right down to the side-scrolling perspective, only instead of freely moving about and blasting enemy ships, you take turns with the enemy, making careful movements over a grid. Perform an attack, and the game switches to an effect-filled attack sequence.
The side-scrolling perspective isn't all you'll recognize from the series. The game includes similar weapons as well as boss characters who will be instantly recognizable by hardcore fans. The "force" sub-weapons play a big part as well, adding extra power to your ship.
Speaking with the magazine, producer Kazuma Kujo fielded the obvious question: why a strategy game? The answer, according to Kujo, is that the R-Type series came to an end with R-Type Final, so with the new game, Irem wants you to think "This is new." Hopefully this doesn't mean that R-Type shooting games will never return.
This surprising twist on a classic franchise hits the Japanese PSP later this year.
I saw the Japanese magazine scan posted elsewhere. Although it was blurry, what I could make out has me drooling with anticipation.
screenshots
from the Irem's R-Type Tactics website.
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