Gamasutra article on programming CBE (CELL)

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http://gamasutra.com/features/20060721/chow_01.shtml

A article on programming the Cell processor(also called Cell Broadband Engine), this shows how its possible to program it, using a unified compiler/linker, instead of with two tools.

Im not shure if this tool is mature enough for a AAA console design (i got no idea), but, it seems interesting, at least.
 
As a side note, the internal core of an SPE, without the DMA engine, is called a Synergistic Processor Unit (SPU). The use of SPU in the naming convention of software code is sometimes intermixed with the use of SPE where a distinction may not be as important.

Well, that clears that up for me.
 
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