FSAA articles/reports

Onslaught

Newcomer
Hey guys.

I writing a report on FSAA for a school project, and I remembered that some of the veterans in here have written some articles about FSAA, I believe. If you can supply me with some good material, I'll be very thankful.

- Onslaught.
 
Try the whitepapers from nVidia, 3dlabs and ATI. Most of the articles are refering to those pages since lot's of usefull information is provided by those companies.
I remember a very large and deep article written by fullon3D but the site has moved. Also a search on google will give you a good help.
 
Theres a beyond3d one about nvidias first AA. I'm sure there used to be one about the v5s FSAA too (back when beyond3d was all blue :) ) but that seems to have got lost.
 
[link=http://firingsquad.gamers.com/]FiringSquad[/link] did a write-up on how true multisampling works... you'll have to find it yourself, though, cos FS is blocked by my school's proxy :LOL:
 
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