Final Doom3 benches at HardOCP

Discussion in '3D Hardware, Software & Output Devices' started by Johnny Rotten, Jul 22, 2004.

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  1. Martillo1

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    Maybe a silly question: Has HL2 got support for OGL?

    I am planning get both games, I can understand the rivality between people because of IHVs (so pricey products that you can get only one), but not because two of the most glorious FPS of all times :shock:
     
  2. KimB

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    Even if money wasn't an issue, I don't think anybody would buy two graphics cards. Switching between them would take far too much time for it to be worth it.
     
  3. Randell

    Randell Senior Daddy
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    repeating stupid analogies doesn't make them correct you know :p

    1. Bf:V is completely irrelelevant here, as is your friends system.
    2. Has it occurred to you JC is far more accomplished at writing code that scales down than EA/DICE?
    3. Hs it occurred to you Kyle was playing at lower graphical settings and resolutions on the Gf4MX than the benches that are published?
    4. Once again - show me where it says D3 doesn't play well on an X800, being beaten in a bench != plays badly
    5. Has it occurred to you that Kyle may have been playing a level that is not as punishing as the benchmark (notwithsanding said benches lack of sound/AI etc).
     
  4. JBark

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    I wouldn't be surprised if it did, but it probably won't support anything more than basic features. Far Cry has OpenGL as well, and it's actually kinda useful if you are running on an older card.
     
  5. SteveC

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    I'm not sure how many here played the leaked alpha but remember that it supported resolutions all the way down to 400x300 via the command r_mode 1

    Maybe they [H] were playing at those resolutions when the mentioned Doom 3 on a 1.5GHz Pentium 4 with a GeForce 4 MX440.

    Steve
     
  6. Richteralan

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    not really.....
    if money wasn't an issue, I'd buy at least 2 PCs..... :D
     
  7. Randell

    Randell Senior Daddy
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    :)
     
  8. Randell

    Randell Senior Daddy
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    a DoomBox for one :D
     
  9. jvd

    jvd
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    Wow i slept for a few hours and look at all the posts .


    Anyway it looks like 1027x768 2x fsaa temporal and 16 aniso will be a very nice experiance on my x800xt pe .

    Still don't know if i'm going to buy this game. Don't like the 54.99$ crap . Esp since its not a dvd version


    Dave are u guys going to do some benchmarks on it soon ?
     
  10. Randell

    Randell Senior Daddy
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    wow - what is the pricing/release schedule in US?

    In UK I just paid £24 pre-order for the DVD Special Edition which is released on 13th August, with the cheaper CD version not scheduled until October.

    At that price I thought might as well :) Most retailers sell new games for £34.99 and e-tailers for £24.99-£30 with the odd £17.99-£19.99 available.
     
  11. Malfunction

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    For $400 to $600... a X800 doesn't play badly. A $45 GF4MX plays Doom 3 well on a system that is extremely inferior to the test machine specs. You don't feel for $400 to $600, it should be within 5fps or less than the 6800 series?
     
  12. digitalwanderer

    digitalwanderer Dangerously Mirthful
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    Not really, it only takes a few minutes once you got a good ghost image set-up. (And thank you to everyone who finally talked me into re-building and learning to ghost, it's a time/life saver! :D )

    I would, just to play with them. I'm not everybody, but I'm definately somebody. ;)
     
  13. TheAlSpark

    TheAlSpark Moderator
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    Yikes... it's $69.99 at Futureshop (CDN)....oh wait.. Isn't that supposed to convert to $49.99 USD?

    you sleep?! .....




    ,,,,,amateur. :wink: :lol:
     
  14. Randell

    Randell Senior Daddy
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    Kyle saying a Gf4MX gives a good gaming experience doesn't tell us anything about the X800's value as we know nothing about that 'experience'.

    You are now asking a completely different question.

    1. We don't know how a vanilla 6800 performs v the X800Pro which is originally where ATI thought the battle was to have been fought. nVidia outmanouvred (sp?) ATI with a feint and some cannon fodder at launch time :)
    2. These benches prove the GT is a bargain - no argument. The Pro has looked, since the GT was launched, overpriced to most people, now it looks overpriced to all.
    3. These benches show ATI need HL2 to be an near mirror in their favour.
    4. The benches aren't comprehensive enough. They may well be narrower on an AMD 64 platform on differnt levels or in gameplay/fraps run throughs.
     
  15. Richard

    Richard Mord's imaginary friend
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    Dave, in the recent G4 video, JC talks that in his opinion, the best looking part of the game is down in the hell areas where (paraphrasing) "there's character in almost every pixel of the screen". 'Character' btw is the term Robert Duffy used interchangeably with 'fragment programs' before.

    WRT the minimum requirements. Almost everyone I talked to said they were surprised they were that low. I really don't see how in 2004 you can call that "steep". They're almost the same as Painkiller's minimum reqs.

    On another subject, id hired Matt Costello (7th Guest) to write the story and background for the game. The whole game was storyboarded from the start. There are NPCs you can interact with. id have stated again and again DOOM 3 is not your regular id game of RUN-SHOOT.

    And I agree. These benchmarks show nothing. They are one run in one level. Even UT which is very light on shaders performs differently depending on the level used. I was a tad disappointed that the GT performed better than the XTPE but realistically, the FPS difference is not that big.

    As always, I'll wait for the definitive benchmarks done by B3D.
     
  16. Cryect

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    Hehe, yeah I think most people have a good idea what happened. Bunch of people over at the HardForum haven't gotten pissed off about it as well :p (then again they would have said someone was cheating no matter what) Definately sounds like he just got to witness and make suggestions.

    If he truly got hands on, I'm sure one of the first things would be to rip out one of the memory sticks out of that machine with 2GB (somehow doubt it was using a single 2GB stick might have lost dual channel unfortunately though).

    He seems to be suggesting he is currently working on a more extensive test of Doom 3 through hardware making it seem though he is getting a more hands on approach for his next article. Not sure what to say though, sounds like really he was just an "un-biased" witness besides id Software, Nvidia and ATI (not saying who he has bias to just well unfortunately everyone gets bias for good reasons and bad).
     
  17. Stryyder

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    P.S.

    The Pc Gamer review mentions 1 character you interact with, thats your sargeant through a com link like a rip off of System Shock.

    They also say that most of the games story is from info you download to your PDA i.e like system shock.

    They also make ammo scarce forcing you to lay low and sneak around for ammo rather than leaving it aroung so you can run and gun. ala DOOM.

    Now this is not to say it is bad or good as System Shock rocked. We shall see.
     
  18. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    This is what I'm saying when you shouldn't confuse "number of shaders" with "quantity of shader use". We hear quotes of some engines having "1000's of shader programs", but that doesn't necessarily mean any are all being used on all the screen any any one time. D3 only has a few shaders, but the primary one is part of the ULM, which touches every nearly every pixel multiplied by the number of lights that are present. In that sense it is quite shader intensive - although it does have numerout other passes going on as well (for each light a stencil, and the Z pass etc.).

    Well, that depends on the acceptability at those levels - Painkiller (although it doesn't look anywhere near as good) you wouldn't expect to be running at 40-60 FPS on a 6800U / X800 XT; you're also getting a multiples of the numbers of monsters you're ever likely to in D3.
     
  19. martrox

    martrox Old Fart
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    OT:Randell...... Does it really matter who made me a mod? 8)

    Malfunction, please explain to me (and anyone else that's interested) just what does Kyle playing DoomIII on a 440MX /1.5 Pentium at absolutely no stated resolution with absolutely no idea of what features are turned on have to do with how ATI's X800's do on the benchmarks? To make the assumption you have and to try to pawn it off here as something of merit is not a stretch of logic, it's a stretch of reality! You been frequenting the twilite zone?
     
  20. Randell

    Randell Senior Daddy
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    hell no, just a peacemaker, thought I'd throw that one in for fun coz of the recent surprise mod revelations for Rev's sake :twisted:
     
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