This is a first. I never anticipated such a thing could happen, but then again, I guess if you've booked real estate for casting and have no games to cast, I suppose the only solution is to change; or... allow for local play and not force everyone online...
Puts an interesting twist on the requirements of marketing/programming deals going forward. Reminds me of all the learning that SC2 had to go through. they had exact he same problem, in the middle of a large scale comp the servers would drop and they would have to save the position and restart the match. They finally resolved this by putting in local play. You simply cannot have an esport rely on major services and be open to denial attacks or what not.
and a bit OT: but the games played on the streams were pretty incredible and absolutely fun to watch. If real teams could play the way these guys made these teams dance, it would be a different game entirely.
Puts an interesting twist on the requirements of marketing/programming deals going forward. Reminds me of all the learning that SC2 had to go through. they had exact he same problem, in the middle of a large scale comp the servers would drop and they would have to save the position and restart the match. They finally resolved this by putting in local play. You simply cannot have an esport rely on major services and be open to denial attacks or what not.
and a bit OT: but the games played on the streams were pretty incredible and absolutely fun to watch. If real teams could play the way these guys made these teams dance, it would be a different game entirely.
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