Far Cry 2 vs Far Cry 5 shameful physics, a lone exception or the trend this generation?

Discussion in 'Console Technology' started by DavidGraham, Apr 8, 2018.

  1. DavidGraham

    Veteran

    Joined:
    Dec 22, 2009
    Messages:
    2,750
    Likes Received:
    2,519
    Someone posted a video comparing FC2 physics with FC5 physics, results are shocking, FC2 was released 10 years ago and still looks leaps and bounds better than FC5. It's like the roles are reversed!

    FC2 enjoys massively better foliage physics, destruction and object manipulation are far superior, car physics and car deformation are massively ahead, advanced rag dolls and advanced cloud simulation are present in FC2 and are better in every way. Even water and rain simulation is better as well. It's like FC5 is a PS3 game and FC2 is the PS4 one! Not to mention AI is smarter in FC2 as well.

    I really feel like this isn't just a random thing, this whole generation exhibited major step backs in the physics department. It's utterly disappointing.

     
    Cyan and OCASM like this.
  2. Recop

    Veteran Newcomer

    Joined:
    Aug 28, 2015
    Messages:
    1,250
    Likes Received:
    608
    More realism also affects gameplay. Sometimes, it's simply a design choice.

    But i agree, if we only consider physics, it's a massive downgrade.

    However, some realistic things in FC2 are simply boring from a gameplay perspective.
     
    #2 Recop, Apr 9, 2018
    Last edited: Apr 9, 2018
  3. zed

    zed
    Veteran

    Joined:
    Dec 16, 2005
    Messages:
    4,429
    Likes Received:
    623
    they're not labled which is which

    the first scene, player outlined in red behind a corrugated iron fence
    vs the other

    not sure whats more realistic? I assume bullets from a rifle would go through the fence (gfx in the first look better but more cartoony)

    'realism' in physics is often prolly not desirable, remember that jurassic park game from the 90s.
     
  4. phoenix_chipset

    Regular Newcomer

    Joined:
    Aug 26, 2016
    Messages:
    546
    Likes Received:
    246
    Yeah, Far cry 2 is more impressive.
     
    snarfbot and Cyan like this.
  5. Theeoo

    Newcomer

    Joined:
    Nov 13, 2017
    Messages:
    132
    Likes Received:
    64


    Far Cry is not the only sequel to get dumbed down physics.
     
    snarfbot, Cyan, OCASM and 1 other person like this.
  6. Niebotskick

    Newcomer

    Joined:
    Jul 7, 2013
    Messages:
    174
    Likes Received:
    198
    It's not something that started this generation, but in fact began during last-gen.

     
    #6 Niebotskick, Apr 9, 2018
    Last edited: Apr 9, 2018
    snarfbot, Cyan and OCASM like this.
  7. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    11,327
    Likes Received:
    1,788
    I had no idea. I am very disappointed. This is probably why this generation doesnt feel much improved.
     
    Cyan and DavidGraham like this.
  8. eloyc

    Veteran Regular

    Joined:
    Jan 23, 2009
    Messages:
    1,971
    Likes Received:
    1,152
    Somewhat weak CPUs... What can we expect? I miss the extravaganza of the CELL days... :-D
     
    snarfbot, DavidGraham and HBRU like this.
  9. Theeoo

    Newcomer

    Joined:
    Nov 13, 2017
    Messages:
    132
    Likes Received:
    64
    Are you saying Cell/Xenon is better than Jaguar?
     
  10. eloyc

    Veteran Regular

    Joined:
    Jan 23, 2009
    Messages:
    1,971
    Likes Received:
    1,152
    No, I'm just saying that I miss the days when console developers were more worried to innovate and create a piece of hardware to brag about, no matter how bizarre or unconventional the results were.
     
    Tkumpathenurpahl likes this.
  11. London-boy

    London-boy Shifty's daddy
    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    21,508
    Likes Received:
    5,153
    Looks to me like different design choices and priorities. It is unfortunate to see how much better the animation looked back then, as well as the thought put into how fire affects trees etc. Could it be done today? Technically, of course. But that's what we're getting, different developers, different choices, .
     
    AlBran likes this.
  12. eloyc

    Veteran Regular

    Joined:
    Jan 23, 2009
    Messages:
    1,971
    Likes Received:
    1,152
    ^That too, but can't we agree on this being a global tendency? If that is the case, why? CPU power hasn't kept up with the power increase in other aspects, such as GPU, RAM, etc., IMO.
     
  13. HBRU

    Regular Newcomer

    Joined:
    Apr 6, 2017
    Messages:
    392
    Likes Received:
    40
    milk and eloyc like this.
  14. London-boy

    London-boy Shifty's daddy
    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    21,508
    Likes Received:
    5,153
    Honestly, I don't think it's a CPU limitation, not exclusively anyway. For better or worse, today's console CPU are much more powerful than on older consoles, even as rubbish as they are.

    It's a design choice, and perhaps budgetary too. There are games today with incredible animation and physics, others without. With what it costs to produce a (big) game today, I'm not surprised that 'corner cutting' is more pronounced today.

    And furthermore, these differences are even more evident today, as a game that looks really good such as FC5 (IQ being the main priority today) would be accompanied by physics and animation that are not on the same level of polish. It looks even weirder.
     
    snarfbot, Recop, HBRU and 1 other person like this.
  15. Karamazov

    Veteran Regular

    Joined:
    Sep 20, 2005
    Messages:
    2,369
    Likes Received:
    1,686
    Location:
    France
    How hard is it to show exact physics behavior between two players playing together on different consoles/PCs online ?
    Maybe it's toned down so each player sees the same things, and complex physics would not be identically reproduced for each player ?
    There are already things that happen differently when playing with my friend, like yesterday, he blew up a truck, on my screen i saw the truck sliding backwards on the ground some ten meters away, then reapearing where it was supposed to be, but on my friend's screen it never moved.
     
  16. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    1,435
    Likes Received:
    209
    But FarCry 2 isn't fun.
     
    Silent_Buddha and swaaye like this.
  17. Recop

    Veteran Newcomer

    Joined:
    Aug 28, 2015
    Messages:
    1,250
    Likes Received:
    608
    This video is biased because many things are better in GTA5 and those things aren't showed in the video :

     
    Ike Turner and eloyc like this.
  18. Malo

    Malo Yak Mechanicum
    Legend Veteran Subscriber

    Joined:
    Feb 9, 2002
    Messages:
    6,981
    Likes Received:
    3,064
    Location:
    Pennsylvania
    For reasons very little to do with the comparison focus.
     
    Cyan and DavidGraham like this.
  19. DavidGraham

    Veteran

    Joined:
    Dec 22, 2009
    Messages:
    2,750
    Likes Received:
    2,519
    Most of the differences are creative or gameplay differences, there are some things GTA 4 definitely does better, and others GTA 5 definitely does better. All in all the situation is not the same as Far Cry 2 vs Far Cry 5 or Dead Rising 1 vs Dead Rising 4, those games have glaring and shocking differences in the underlying fundemebtal physics simulation itself.
     
  20. DavidGraham

    Veteran

    Joined:
    Dec 22, 2009
    Messages:
    2,750
    Likes Received:
    2,519
    Of course not, that Core i5 is pushing far more fps than the Jaguars, that's why it's utilization is being pushed to the max. The jaguars are only pushing 30fps, the i5 is pushing 90fps on the RX 480. Generally the i5 is serveral orders of magnitude faster than the Jaguars.

    I am starting to think it's truly the Jaguars that are holding things back, current games do a lot of GPU Compute to compensate for their lackluster performance, and several developers spoke to Digital Foundry stating that simulation complexity had to be scaled back because of the Jaguars.
     
    Goodtwin and eloyc like this.
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...