Enemies new Unity demo

Discussion in 'Rendering Technology and APIs' started by chris1515, Mar 21, 2022.

  1. mr magoo

    mr magoo Regular

    Unity recently acquired ZivaFX and i suspect this is what they used here

    Unity Acquires Ziva Dynamics for Realistic Humans (gamerant.com)
     
  2. Aaron Elfassy

    Aaron Elfassy Newcomer

    They are not using Ziva yet. They are using 4D motion capture. So it’s not feasible to use this in a game just yet. They will be integrating ziva later to replace the 4D capture.
     
    Krteq, BRiT, chris1515 and 1 other person like this.
  3. Rootax

    Rootax Veteran

    It's looking good, but not "only 30fps" good imo. It reminds me some 3d marks scenes. Nothing too crazy but fps tanked... I don't know... what about a demo about less stuttering /better loading of assets and real time shaders compilation ?
     
  4. Samwell

    Samwell Newcomer

    I really watched the video several times at your mentioned timeframe, but it's hard to see for me and i have absolutely no problem with it. For me the demo looks great.

    It seems we're deep in the uncanny valley, where small things can totally bug us, but it's depending a lot on the individual. For me it's all the UE5 demos with dynamic lightning, they are totally irritating me, because Lumen is too slow during light changes, while many people like it.
     
  5. SlmDnk

    SlmDnk Regular

    Discussion about the technologies in the demo and manipulating it in the editor. The segment begins at the '1h 3m' mark.

     
    chris1515 likes this.
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