Edge of Eternity: Unity Game Engine

Bitch please, you can't evidence an exclusive 360 game as something the PS3 can do! :nope:
Both of those last old gen shots have a lot less visible grass than the Edge of Eternity pic.

OK, you asked for it:

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Seriously now? Try to put some game logic and AIs in Flower and see the grassland becomes Joe's freshly mowed front yard.
And the goalpost keeps moving :LOL:

The physics simulation alone trumps the barebones AI of EoE.

It's interesting to see that Kameo on the OG Xbox could already display massive amounts of grass on screen:

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36m20s

But if that's not enough, here's another (although yet unreleased) game on PS3-class hardware that displays huge amounts of grass on screen at once:

00p5deE.jpg
 
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Unreleased game. "PS3-class hardware". Really, dude? :???:
 
Unreleased game. "PS3-class hardware". Really, dude? :???:
So comparing an unreleased game against another unreleased game is somehow off-limits?

And yes, the Wii U is PS3-class hardware.

It's pretty clear with the evidence presented that EoE does in fact look like a PS3 game.
 
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