Does kyro 2 support D3DPMISCCAPS_TSSARGTEMP ?

From memory (so take with a pinch of salt), I have the feeling the answer is no...

It used a loopback to suppport upto 8 passes but you couldn't pass args across passes.

But it was a long time ago since I did Kyro2 stuff (SH2PC was 18months to 2 years ago) so could be completely wrong.
 
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