DirectX Ray-Tracing

Discussion in 'Rendering Technology and APIs' started by OCASM, Mar 19, 2018.

  1. pharma

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    Thanks ... video link removed since it was posted earlier and kept article link which is relatively current.
     
  2. Rootax

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    What happened to PowerVR implementation and dedicated hardware , with all this ?
     
  3. OCASM

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  4. OCASM

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  5. OCASM

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  6. Rufus

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    OCASM, eloyc, chris1515 and 2 others like this.
  7. pharma

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    Nvidia adds ray tracing tech to Temporal Anti-Aliasing (TAA)
    August 1, 2018
    http://hexus.net/tech/news/graphics/120656-nvidia-adds-ray-tracing-tech-temporal-anti-aliasing-taa/
     
  8. pharma

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    Interview with Nvidia's Tom Peterson.
     
    #189 pharma, Aug 8, 2018
    Last edited: Aug 11, 2018
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  9. OCASM

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  10. OCASM

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  11. Rodéric

    Rodéric a.k.a. Ingenu
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    Caustic Graphics, 'nuf said !
     
  12. Jupiter

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    Its said that Battlefield V will have Raytracing since the second alpha explicitly outputs "Raytrace: Off" in the renderer information.
     
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  13. Ike Turner

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    Most probably for AO.
     
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  14. Jupiter

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    I don't know but maybe we will find it out at GamesCom.

     
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  15. pharma

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    Narrated by Epic Games founder and CEO Tim Sweeney showing-time animation render and real-time maniputation in Unreal Engine.
     
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