Digital Foundry Retro Discussion [2021]

Discussion in 'Console Technology' started by Shortbread, Jan 10, 2021.

  1. Shortbread

    Shortbread Island Hopper
    Legend Veteran

    Joined:
    Jul 1, 2013
    Messages:
    5,402
    Likes Received:
    4,537

     
    pharma and Silent_Buddha like this.
  2. Pete

    Pete Moderate Nuisance
    Moderator Legend Veteran

    Joined:
    Feb 7, 2002
    Messages:
    5,592
    Likes Received:
    1,508
    It’s a cool video, but we all know that Sega is his favorite.*

    * The views presented by John’s heart do not necessarily represent the views of Digital Foundry, and can you imagine the YouTube comments if Sega made current hardware….
     
    Nesh, Silent_Buddha and PSman1700 like this.
  3. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,660
    Likes Received:
    2,475
    Yeah obviously Sega is his thing, but they kinda dont exist anymore. He was a pc gamer many moons ago but now a diehard playstationer.
     
    Cyan likes this.
  4. Cyan

    Cyan orange
    Legend Veteran

    Joined:
    Apr 24, 2007
    Messages:
    9,648
    Likes Received:
    3,347
    odd, John is always a PC gamer and always will be, but maybe that's just me. The way he uses the PC and his expertise makes me think that. Never heard of him being a console gamer. His head could have twirled around though, but he looks like the typical scholar guy, not very emotional and attached to a piece of plastic.
     
    PSman1700 likes this.
  5. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,660
    Likes Received:
    2,475
    He flew by the name dark1x for about 20+ years ago already if i remember correctly. He was a true pc gamer back then, a very knowledgable one and loved the superior hardware and games on the platform. John's been around for a very, very long time regarding tech forums. If he's still a pc gamer or not, i bet he is, once a.... :p If not, it will be itching forever.
    Oh and, i agree on the plastics..... Cold alumnium is where its at ;)
     
    Cyan likes this.
  6. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    13,317
    Likes Received:
    3,370
    I d love to see a deep down analysis to the Sega Saturn and the Dreamcast
     
    jlippo and PSman1700 like this.
  7. Pete

    Pete Moderate Nuisance
    Moderator Legend Veteran

    Joined:
    Feb 7, 2002
    Messages:
    5,592
    Likes Received:
    1,508
    Yes, that's several bookcases of ... scholarly plastic behind him in every video. :D
     
    Cyan and tuna like this.
  8. Cyan

    Cyan orange
    Legend Veteran

    Joined:
    Apr 24, 2007
    Messages:
    9,648
    Likes Received:
    3,347
    a modder has created a version of Mortal Kombat 2 using the tools of Doom 2.

    The options of the shooter are such that he completely changed the genre to convert it to a fighting game.

     
    PSman1700 and turkey like this.
  9. Cyan

    Cyan orange
    Legend Veteran

    Joined:
    Apr 24, 2007
    Messages:
    9,648
    Likes Received:
    3,347
    PSman1700 likes this.
  10. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,660
    Likes Received:
    2,475
  11. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,378
    Likes Received:
    1,635
    Dead Space is one of those games that I should like, and I really wish I did, but for some reason I just couldn't get into it. I should give it another shot.
     
  12. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    11,700
    Likes Received:
    2,635
    Location:
    New York
    I tried to get into it multiple times but the controls and movement just never clicked for me. Hopefully the remake works out.
     
  13. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,378
    Likes Received:
    1,635
    Yeah, I don't remember what it was. Just couldn't get into it. Sometimes the opposite happens, when I can acknowledge that a game is objectively bad, but for some reason it clicks with me and I play it a bunch.
     
  14. cwjs

    Regular Newcomer

    Joined:
    Nov 17, 2020
    Messages:
    300
    Likes Received:
    586
    Disappointed in this one -- was expecting a lot more talk about early deferred renderers, the pros and cons of deferred dominated dead space's look and helped usher in what... basically every single game to this day would look like.

    (Also, I wouldn't say its exactly correct to say tiled deferred is less 'pure' deferred -- tiled is an optimization on lighting, but the fundamental approach that separates 'deferred' from 'forward' and provides the main pros/cons is still exactly the same: a gbuffer is rendered up front and you sample it for the data necessary to produce your final image.)

    As far as non-tiled deferred renderers, you'd be surprised -- I'm pretty sure old-style (pre-HDRP) unity still has plain-old non bucketed deferred and forward renderers, lots of games still ship on that deferred path.
     
    Pete likes this.
  15. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,660
    Likes Received:
    2,475
    Will you guys at DF cover the Doom 3 og xbox port anytime? Its impressive how well they got that one running on a p3 733/64mb ram geforce3/4 system.
     
  16. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    13,317
    Likes Received:
    3,370
    It says it was architected on the 360. I thought it was on PS3
     
  17. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,378
    Likes Received:
    1,635
    I think they just mean that 360 was the "lead platform", which makes sense given the performance, and the close relationship EA had with Microsoft at the time. Dead space was a holiday 2008 game, and Mass Effect was a holiday 2007 game that was an Xbox exclusive, for example. Even if it wasn't built specifically for Xbox 360, EA's internal tools were probably more mature for 360 than they were for PS3.
     
    PSman1700 likes this.
  18. Riddlewire

    Regular

    Joined:
    May 2, 2003
    Messages:
    442
    Likes Received:
    295
    Wasn't it initially meant to be an Original Xbox Game?

     
    Nesh and PSman1700 like this.
  19. PSman1700

    Legend Newcomer

    Joined:
    Mar 22, 2019
    Messages:
    5,660
    Likes Received:
    2,475
    The OG xbox was quite the beast, but Dead Space?
     
  20. Riddlewire

    Regular

    Joined:
    May 2, 2003
    Messages:
    442
    Likes Received:
    295
    Well, that was their first build.
    Would they go to that much trouble just to test out gameplay concepts?
     
    PSman1700 and milk like this.
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...