these DF Retro videos lead me to a few questions..
Does John have ALL the original machines at home? Is he the guy playing -for instance- the DOS version with a 4 button gamepad? (back then in the late 90s from what I remember, playing with controllers meant using the MIDI port and calibration was a hit and a miss)
When does he use emulators and when he does not? I am sure he uses emulators for the most obscure ports, but when the gameplay stops during the morphing of the final boss, is it perfect emulation or the original machine? I am curious....
John is really open in the vids when he uses emulation or not. And having been to his place rather often (and if you honestly just look at the background in his videos), yeah he has tons of original hardware and carts. Much more than he even knows what to do with I imagine.these DF Retro videos lead me to a few questions..
Does John have ALL the original machines at home? Is he the guy playing -for instance- the DOS version with a 4 button gamepad? (back then in the late 90s from what I remember, playing with controllers meant using the MIDI port and calibration was a hit and a miss)
When does he use emulators and when he does not? I am sure he uses emulators for the most obscure ports, but when the gameplay stops during the morphing of the final boss, is it perfect emulation or the original machine? I am curious....
The thing with the SNES version isn't just input lag, there are a bunch of gameplay quirks that don't play right. Not the least of which are how ranged attacks are handled when 2 are fired at the same time. In Street Fighter games, most ranged attacks will cancel another ranged attack, so 2 fireballs thrown at each other won't hit the players. In MK, this is not true, so if Kano throws his knife when Sub Zero throws his ice, they pass through each other and strike the players. In this case, Sub Zero would take some damage from the knife but Kano would be frozen, maybe long enough to eat an uppercut or combo. In the SNES version, ranged attacks pass through each other but whatever attack lands first cancels the other one, so if Kano's knife lands before Sub Zero's ice, the ice disappears and Kano is never frozen.And it's actually a fun experiment to go back on compare these ports. I did it a few years ago, albeit emulated. The snes version looks a bit better better and has more sound effects, but the music is pretty muffled and he's not exaggerating about the input lag either. The genesis version is way more responsive.
ah okay. I thought some of the material was taken from other sources -which could be fine-, you very rarely get to see John's face in the videos.John is really open in the vids when he uses emulation or not. And having been to his place rather often (and if you honestly just look at the background in his videos), yeah he has tons of original hardware and carts. Much more than he even knows what to do with I imagine.
he mentioned MAME in the video so I think it is.I would assume the arcade version is emulated, of does Linneman has an actual arcade unit?
yup, he keeps up with the times so I think he doesnt have much time to replay those games. Emulation is your friend. It can be more pure having the originals, but the companies and developers who made those games aren't going to get a dime from them anymore, so you aren't doing anything bad for downloading a rom of an old game you paid for in the past.John is really open in the vids when he uses emulation or not. And having been to his place rather often (and if you honestly just look at the background in his videos), yeah he has tons of original hardware and carts. Much more than he even knows what to do with I imagine.
omg I remember playing Firefox.Also what happened to this?